Once upon a time....games were finished products
Once, long ago, in a galaxy near here, on a planet called Earth.....
Games we bought were finished, polished, shiny and innovative products.
They were lovingly crafted by skilled and creative programmers.
They were final versions and had few if any bugs (difficult to patch a game when there was no internet).
The games came in beautifully decorated boxes, often with gifts and most of all...
They had a thick manual, maybe... gasp... a novelette.
Games from companies like infocom (Zork, Planetfall,...), MicroProse or from dedicated programmers (Braburn's Elite) were a delight to play.
They were not free, but they were finished.
I SHALL NOT be paying money for a product that is not finished and worse, is only at Alpha.
So unless life changes and people start giving me money for work I might perform later in life, I say.....
Good luck with the game, when/if it is finished, then I might buy if it is worth it.
A small addition.
Would you pay to go to work?
That is effectively what you are doing.
Really, this is a great economic model for these guys.
You pay them, you test their work, you report what they have done incorrectly or poorly and if you are in luck, you will finally get a game handed to you.
It might even work, although whether it was what you wanted in the first place....who knows.... the programmers will not care, because they have already been paid.
What's more, if they do well, they get rich and you get....Remind me..what do you get?
Oh yes, you get a game to play.
Maybe they will send you a picture of their bank account, luxury home and swimming pool as a reward, lol.
Flame me for all I care.
When I get flamed, it just means that I have hit a sensitive spot and maybe, just maybe, you are irritated because I am right. You are paying to do somebody else's job.