Planetary Annihilation

Planetary Annihilation

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PanicButton Sep 17, 2014 @ 8:19am
Free Weekend?
The game looks pretty fun according to the trailers, but there's no way I'm gonna pay 30EUR for it without being able to try it. I realize it's still heavily under development, and I don't care about bugs and some missing features, if the game is fun.

Dear devs, please let us try it, before we buy it.
What do you guys think?


(bonus question: does this game have to do anything with the game Total annihilation? -from the 90's)
Last edited by PanicButton; Sep 17, 2014 @ 8:19am
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Showing 1-4 of 4 comments
WDMeaun Sep 17, 2014 @ 8:37am 
Hehe Panic Button.. You could see what I've written to see your answer to Total Annihilation.
It is kind of related to Total Annihilation, which they did promote during development/kickstart.

They rather focussed on new gameplay elements, planets / haleyable moons / iron moon.. than trying to restore the original.

Planetary Annihilation has lost the scale and diversity of Total Annihilation in quite a big way.
But... if you do not really want a new TotalA.. It can be enjoyable.. but it is not a true sucessor.
It is best to see it is a different game with more or less the same story.

Free weekend, no.. dont expect on it
PanicButton Sep 17, 2014 @ 8:40am 
Originally posted by WDMeaun:
....
if you do not really want a new TotalA.. It can be enjoyable.. but it is not a true sucessor
....

Yeah, I wasn't really into the game back then, i was more of a C&C kid, but i know the game was pretty good.
unsubstantiation Sep 17, 2014 @ 9:57am 
I don't think their servers could take it
WDMeaun Sep 17, 2014 @ 10:07am 
Originally posted by unsubstantiation:
I don't think their servers could take it

I do not like to strike blindly, so don't know wether they -could- take it.. but I am wondering wether it would be profitable.
The extra bandwidth against a certain percentage of new buyers.. I wonder how it would turn out.

If it would be up to me.. probably safest to wait a little bit. +-1/2 year (to update the game more / lose less players to possible problems).
Then a free weekend.. regardless of its reception.. I don't think free weekends work right after the start, because you might just as well lose potential buyers.

Is there anyone with experience about this?
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Date Posted: Sep 17, 2014 @ 8:19am
Posts: 4