Overrated game that's supposed to be good because some guy liked it 20 years ago.
The graphics are terrible, you can't get rid of the aliasing on everything and the color use is completely disharmonous, which ends up being eye-straining. I can't be positive about it at all.
The combat isn't bad but everything you do feels like you have no weight, yet you play a guy who isn't supernatural or magical or whatever. This game is about chopping up losers but it becomes boring very quickly, mostly because of how simplistic the damage models work. This should have at least been as good as Soldier of Fortune but it isn't even close. I understand it's hard work to code all of that and when ♥♥♥♥♥♥♥♥♥s make everything proprietary it has to be done over and over while still risking lawsuits, but you just have to out-♥♥♥♥♥♥ them, or find another profession like being a potato farmer.
There is something about potatoes which would translate very well to video game aesthetics. I imagine potatoes as the holy grail of texturing. Even when they are wet, they don't shine as ugly as everything in this game or any Unreal Engine 3 game does.
Also, this is yet another game that features unlocks and skill trees. Why can't games just be entertainment anymore, why the ♥♥♥♥ does everything have to feel like work, or worse - SCHOOL?
Just remove all of this garbage from gaming as well as the stranglehold put onto it by "cyberathletes" and other tryhards and maybe one day people will realize it's supposed to be enjoyable, like watching a movie, instead of being educational or a cheezy way to make irrelevant amounts of cash.
There is enough content for maybe 6 hours of enjoyment and that's a stretch. The amount of copy paste environments combined with the dull and unchallening enemies make this a slog to get through. The only thing the devlopers could add to bring some actual diffulty to the game to load up mini boss enemies with absurd amounts of health to make even average fights laste nearly 10 minutes at times.
See Doom for a game that understands how to bring back retro FPS mechanics into the new era. This is just frustrating at best with a sad excuse of a plot that takes back seat to a cringeworthy relationship with your spirit buddy.
Do yourself a favor and skip directly to SW2, which is a much better game in it's own right that makes this one look like absolute dogshit.
I played a bit of it and i got many questions coming away from it: 'who is Lo wang?' 'why does his name sound like a sexual ineundo?' 'how come he hasn't had a sequel' (at the time which was august 2016) 'how come he never got friends to back him up?'
But in the end i played as a samurai man with a bloodlust for demons and SWAT? No, I played as a game version of Deadpool's asian contracted, demon slaying, equally as badass, cousin.
I have over 80 hours in a game that takes about 13-15 hours to finish. I'm probably not going to give you an objective review. Instead I'm going to ask you a question: Are you sick of all the crafting, leveling, And tedious build creating that plauges games these days? Well, You've come to the right place.
Some people say this game is repetitive. And they are right. It's simple, Demon slaying fun. And it doesn't pretend to be anything more than that. It will get boring if you play in one sitting. What doesn't Try playing a level a day and you will love it. And do you know what? The Swordplay is exquisitely satifying, in a way that Is hard to explan. shoot a demon in the arm with the SMG, slash with the katana, pull out your relolver and fan the hammer. And everything just falls into place in a wonderful dance of blade and flesh. Some people complain that the game is overly linear and there are too fe enemies. Personally? I prefer it that way. As for the negatives? Well, The boss battles I personally don't enjoy, along with some of the larger enemies you encounter near the end of the game. And the story? Well, you wouldn't expect it, but shadow warrior's story is suprisingly good.
So, It's a rather shallow game that is best to be played in short bursts that doesn't pretend to be any more than it is.