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The game is controversial because of its unusual type of gameplay that definitely favors story over tradional gameplay mechanics, while at the same time giving you full freedome to explore, which differentiates it from Visual Novels. That's why some poeple call it a "walking simulator"; I imagine adding zombies in every room and a chainsaw in your hand would make them love it.
The game does contain female protagonists (two sisters) and also touches LGBT themes, pedphilia, marriage faithfulness, depression, and other decidedly no-redneck themes such as Grrl punk and rebellious 'zines. You can imagine how that would draw fire from certain quarters once the game passes the Koolaid Point.
The game's story is open-ended and would definitely make for a very good ethics discussion.
Ok, seems interesting.
While I did talk about Stanley Parable once, this might be something worth looking at.
Will consider, thanks for stopping by.
My thought about it is that Gone Home does not enter the video game category. I did not "play" a "game", I would rather say that I discovered a story; and, this story was about to know more about someone whom I love and is in a complicate situation. This situation is emotionnaly strong and touches aspects of our society.
That is my introduction.
First of all Gone Home is expensive, it costs twenty bucks where I live. And for 2 hours of time to live; whatever the quality of the creation it is too expensive.
The game touches me in many maners.
First I enjoyed the LGBT angle of the story, because I feel a lot of things about that and it is curently important into my country. Then how Gone Home uses its medium: it is note a game but it uses its code, and it uses it extremely well ! Gone Home is a way of expression and I'm glad to see that video games made that contribution. It's a nice way to do it, and gives a new dimension to numeric mediums. I see it as an evolutive fork and I like this, and I would like to see some aspects of Gone Home in more video games (mostly variety of characters and goals). Finally if you use video games into you studies I think you can say a lot of good things with this, whatever the angle is : social, numeric. . .
So I would say that Gone Home is worth the time, definitively. However that does not worth your money.
Hope you'll enjoy.
Welp. Sale times!