Is Eador Masters of the Broken World good? I think it tries to be.
There's probably a pretty good game behind Eador Masters of the Broken World. I've seen some pieces of it, and it has a novel idea. But man does it not stick the landing. In fact it completely flubs it. What could be a brilliant unique game of exploration and discovery becomes quit a train wreck.
The first problem of the game is there's a tutorial but the tutorial is heavily lacking. In creates a framework but doesn't explain many features of the game, including health of units (how they recover) and other features beyond how to do simple actions.
In addition the game has a bunch of glitches. There's some gameplay glitches, but worse, I can't seem to launch an attack on a new shard with out hitting the keyboard and getting lucky...
"What are shards?" Good question. Shards in this game are maps and they are my final complaint and the reason I won't be playing further. Rather than having levels or level packs, the game has this idea of shards. Essentially you start on a world and when you win it, you conquer it, when you conquer it, you can choose another shard, and play that world. Think of it as a megamap of all the worlds you can play in.
Now the problem. I played three shards including the tutorial world. Now each shard does have minor differences but none of these differences are really big enough to feel new. The third world looked the same as the first two worlds, I could do the same actions as the first two worlds, I could build the same buildings (for the most parts) and I could develop the same heroes. But they're not the same. You can "save" a hero, but it seems to be expensive and requires many many many shards to keep them around. So you start over from scratch. Essentially the game play loop is you play a couple hours on a shard, you win or you lose, and then you start over and play multiple hours on the next shard that feels the same but you start over from scratch.
And that's the problem. While there's a sign of progress, there's not a good feeling of it. You don't get radically more powerful units, you don't get more money or gold or units, you basically are playing the same game a second time.
That's not to say there's no positives. This game is clearly based on Heroes of Might and Magic and plays well for that. The fantasy elements are well designed, and the combat is great. The down side though is with the amount of combat, I think most players will start "auto battling" before the end of the first shard, and easily into the second. The maps are interesting and feel good.
The AI isn't bad, and the movement around the world is fluid. Playing a shard for two hours is kind of fun and intense. It's just not something I want to repeat almost exactly the same the second time or third time.
But god, I just want more. I want more than a repetitive game. Even if I was willing to play a repetitive game, it would have to be a lot shorter. I don't want to play a 2 hours on a world to restart, a good 10-30 minute round for the smallest map would be good. A hero that stays around would be a good choice.
This game is like playing a long endurance race in Gran Turismo right off the bat, and winning enough money for a second car of the same type (but being unable to use the first car again) and then having to run the same race a second time for just as long.
It's a shame because Heroes of Might and Magic is lacking, and this game could have supplanted it, but it falls short so I can only not recommend it. Would I look at another game from this company? Probably not the glitches are a bit much and I don't really want to play through a second game like this.
The game is unplayable due many bugs and not supported by a developing team at its current state.
The gameplay feels the same as Eador Genesis, unforgiving during the strategic stage, which plays similar to many other 4X games, but the overarching campaign provides new chances for development. I will not go into details of it.
I like the challenge of this game, but the bugs are really frustrating. I tried to play despite the bugs, but its not possible.
There is an additional issue that bothered me greatly: Steam refused a refund for playing 4 hours and 30 minutes. There a no questions asked refund policy for games played less than 2 hours, and they say my request doesn't apply.