DerWaschlappen Aug 13 @ 12:00am
Solving planets
I recently got this game and its kind of fascinating. I get along with navigation so far, but when i am on a planet, i am ot sure if i am definitifely solving the riddle there... I walk around, visit the buildings, sometimes use this beam device to move the mirrormoon and than i am stumbeling across this white sphere. I pick it up, name the planet and get warped back to the ship. Is this all? I mean is this planet solved than? On some planets i get dropped of right in front of this white orb... seems a little bit short?
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DerWaschlappen Aug 19 @ 1:38am 
http://steamcommunity.com/sharedfiles/filedetails/?id=302607813

When i found this something changed in the sky
Last edited by DerWaschlappen; Aug 19 @ 1:39am
Orange Volta Oct 2 @ 9:36pm 
I'm not exactly certain, but I do think that might be how to solve each one. Some planets seem to just get the short end of the stick for how much there is to do. Of course, maybe I'm wrong and have never actually solved one of these puzzles besides the first one, which considering how enigmatic the game can be at times, I wouldn't doubt that.
If anyone who is more experienced at the game could respond, that'd be nice.
wmdragon Oct 12 @ 12:11am 
is the opposite true, that some planets may not be solvable/nameable?
wmdragon Oct 12 @ 8:14am 
also, how can one save planet solutions? seems every time I go back to a planet I have to solve it again.
Orange Volta Oct 26 @ 7:52pm 
I have confirmed that the orb is the goal for the puzzle, and that touching it is the way to solve it. Anyway, I have read about puzzles that weren't solvable in the forums, and they usually involve very rare/strange artifacts. It was never confirmed (to my knowledge) that the puzzles were completely unsolvable, but some may be.
Also, I don't think it is possible to save the solution to a puzzle. Maybe it will be an added feature.
harlen333 Nov 12 @ 1:32pm 
The idea is there are enough peope playing on a season that as the stars get found and named, eventualy "The anomaly" is found and people share where it is and try to find it.
A new season is made when the current season reaches 50% completenes (can be seen on the dash to the left of the flopy disk) new seasons will have new generated planets and a new anomaly along with some scrampled artifact thigs, some of them re indie game references.
harlen333 Nov 12 @ 1:33pm 
It's like a needle in a haystack and a bunch of people naming the peices of hay "Not important" until they find the needle.
wmdragon Nov 17 @ 6:46pm 
ironically I had an easier time finding the Anomaly in single player by NOT naming the planets, since there seems to be a pattern to their original letter-number names. made it easier to reference the constellations once I found an Observatory planet.
harlen333 Nov 24 @ 1:05pm 
that's smart actually I never thought they'd be connected
Dinir Nertan Nov 24 @ 1:53pm 
I've seen somewhere on the forum, that developer told every planet is solvable.
And right, you can name the planet only when you've solved it, by touching the white orb.
Of course some planets just put the orb in front of you, making it solved easily, but after this you may experience the fuel got consumed little.

Some planets have moon that is rotating around them, causing the sky to change its color frequently, when the moon is moving over the sun.
Last edited by Dinir Nertan; Nov 24 @ 1:55pm
harlen333 Nov 27 @ 8:20am 
You'll soon come across a planet that you'll recognize as The Observatory, you'll see that all the stars now have constelations over them, on top of that one star in a constelation will have a ring around it, this star can be ovserved from other planets and will keep the ring around it.
This is The Anomaly.
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