Cities XL Platinum > Discuții generale > Detaliile subiectului
gdemello67 30 mart., 2013 @ 10:03am
something has stopped cities xl from working
I purchased this game about a week ago ,it was at a discounted price .It worked for about a week and now poof it just will not work ,I tried the cache reload ,uninstall ,reinstall steam and cities I deleted appcache 3 times I checked my anti-virus turned everything off .I click checked allow apps from steam and citied on my firewall still the game will not work.The games intro video (logo) runs and the the train scene runs then the cities xl platinum screen loads ,Then the play game ,tutorials ,options screen appears and then I press play game and I get a warning the a process is stopping the game from running. Please help I'm running out of patience.
Afişate 1-11 din 11 de comentarii
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The doctor is in 30 mart., 2013 @ 1:07pm 
look in

C:\Users\<username>\AppData\Local\Focus Home Interactive\Cities XL 2012\log

open the latest log file

go to the very bottom ignoreing any warning / error on the top

and post the last error message

this is why you are crashing
gdemello67 30 mart., 2013 @ 1:18pm 
[15:52:12] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: attempt to compare number with nil stack traceback: [string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: in function 'ConvertToNewID' [string "data\interface\panels\planet\planet.lua"]:739: in function 'RemoveBrokenCities' [string "data\interface\panels\regionselect\regionse..."]:83: in function 'Init' [string "data\interface\panels\planet\planet.lua"]:795: in function 'OnPanelOpen' [string "DATA\INTERFACE\SCREENS\S_PLANET.LUA"]:18: in function 'OnOpen' [string "S_PLANET:OnOpen()"]:1: in main chunk)
gdemello67 30 mart., 2013 @ 1:23pm 
[15:50:55] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
[15:50:59] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
[15:50:59] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
[15:51:00] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
[15:51:00] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
[15:51:00] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
[15:51:00] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
[15:51:00] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
[15:51:00] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
gdemello67 30 mart., 2013 @ 1:23pm 
[15:51:11] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[15:51:11] LUA csScriptManager.cpp ( 522) Error validations file
[15:51:11] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/ppath.cxl
[15:51:11] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/player1.cxl
[15:51:11] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:11] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:12] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:12] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:12] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:12] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:16] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[15:51:16] LUA csScriptManager.cpp ( 522) Error validations file
[15:51:16] LUA csScriptManager.cpp ( 522) Error Loading live/offline/ppath.cxl
[15:51:16] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:16] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:16] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:16] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:16] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:16] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:16] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:17] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
[15:51:17] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
[15:51:18] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
[15:51:29] LUA csScriptManager.cpp ( 522) Error Loading data/test/Credits.cxl
[15:51:32] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
[15:51:41] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:41] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:41] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:41] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:41] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:41] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:41] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:42] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:42] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:42] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:42] LUA csScriptManager.cpp ( 522) Error resolution set
gdemello67 30 mart., 2013 @ 1:24pm 
[15:51:42] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:42] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:42] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:43] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:43] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:43] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:43] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:43] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:43] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:43] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:44] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:44] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:44] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:44] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:44] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:44] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:44] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:44] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:44] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:44] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:44] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:44] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:44] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:44] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:45] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:45] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:45] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:45] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:45] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:45] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:45] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:45] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:45] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:45] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:45] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:45] LUA csScriptManager.cpp ( 522) Error Apply options done
gdemello67 30 mart., 2013 @ 1:24pm 
[15:51:46] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:46] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:46] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:46] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:46] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:46] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:46] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:51:47] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[15:51:47] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[15:51:47] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[15:51:47] LUA csScriptManager.cpp ( 522) Error resolution set
[15:51:47] LUA csScriptManager.cpp ( 522) Error Changing scale
[15:51:47] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 75
[15:51:47] LUA csScriptManager.cpp ( 522) Error Apply options done
[15:52:10] LUA csScriptManager.cpp ( 522) Error Doing new init slots
[15:52:10] LUA csScriptManager.cpp ( 522) Error Loading data/test/SlotMap.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[15:52:11] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[15:52:11] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[15:52:11] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloCfg.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading data/test/SoloMapDesc.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/TradeMatrix.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map56/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map56/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map56/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion8Map10/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion8Map10/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion8Map10/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map25/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map25/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map25/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map32/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map32/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion10Map32/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map10/AUTO/Checkpoint.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map10/Checkpoints.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map10/AUTO/BP.cxl
[15:52:11] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map22/AUTO/Checkpoint.cxl
[15:52:12] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map22/Checkpoints.cxl
[15:52:12] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion11Map22/AUTO/BP.cxl
[15:52:12] LUA csScriptManager.cpp ( 522) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
[15:52:12] LUA csScriptManager.cpp ( 522) Error FirstCity = SoloSaveRegion7Map56
[15:52:12] LUA csScriptManager.cpp ( 522) Error TradingLogic.SetCurrentCitySelection(SoloSaveRegion7Map56)
[15:52:12] LUA csScriptManager.cpp ( 522) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
[15:52:12] LUA csScriptManager.cpp ( 522) Error FirstCity = SoloSaveRegion7Map56
gdemello67 30 mart., 2013 @ 1:56pm 
Is this what you ment??
The doctor is in 30 mart., 2013 @ 3:31pm 
before u change or delete anything back it up!!!!!!

are you using mods, if so they are causing you problems remove them all!

anyways try deleting

C:\Users\<username>\AppData\Local\Focus Home Interactive\Cities XL 2012\live\offline\player1.cxl

then u also have a bad save ok

so do u have any cities you would like to save or is it ok to remove the whole settings / save folder

if you do not have any cities that you would like to save then delete this folder and start the game

C:\Users\<username>\AppData\Local\Focus Home Interactive\Cities XL 2012

else find the folder that has this file SoloSaveRegion0Map0.* and move it to some temp folder out of

C:\Users\<username>\AppData\Local\Focus Home Interactive\Cities XL 2012

that is bad save!

delete the bad save, keep doing that for all bad saves

eventually your game will start again


if that fails then rename
C:\Users\<username>\AppData\Local\Focus Home Interactive\Cities XL 2012

this should work

so what caused the bad save(s), mods, if not mods, did it crash or did you kill it while it was saving...
Editat ultima dată de The doctor is in; 30 mart., 2013 @ 3:46pm
gdemello67 3 apr., 2013 @ 7:58am 
Thank you for your help
The doctor is in 3 apr., 2013 @ 1:17pm 
so were u able to get it working?
chadrittenhouse 15 apr., 2013 @ 2:20am 
This worked for me!!! The Doctor is awesome, Thank You!
Afişate 1-11 din 11 de comentarii
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Data publicării: 30 mart., 2013 @ 10:03am
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