Marco1496 Jun 6 @ 2:59pm
Meu Cities XL para de funcionar, por favor me ajudem
Sempre quando eu entro no jogo e clico no play, o jogo para de funcionar. Não seiu o que é isso, alguem já passou por isso? Me ajudem por favor
Alguns detalhes:
Nome do Evento de Problema: APPCRASH
Nome do Aplicativo: CitiesXL_Platinum.exe
Versão do Aplicativo: 1.0.5.725
Carimbo de Data/Hora do Aplicativo: 4e55dec6
Nome do Módulo de Falhas: CitiesXL_Platinum.exe
Versão do Módulo de Falhas: 1.0.5.725
Carimbo de Data/Hora do Módulo de Falhas: 4e55dec6
Código de Exceção: c0000005
Deslocamento de Exceção: 0022961e
Versão do sistema operacional: 6.1.7601.2.1.0.256.1
Identificação da Localidade: 1036
Informações Adicionais 1: 0a9e
Informações Adicionais 2: 0a9e372d3b4ad19135b953a78882e789
Informações Adicionais 3: 0a9e
Informações Adicionais 4: 0a9e372d3b4ad19135b953a78882e789
Last edited by Marco1496; Jun 6 @ 3:09pm
Showing 1-2 of 2 comments
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Marco1496 Nov 2 @ 3:11pm 
Olhem o log do jogo.
[20:14:18] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
[20:14:22] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
[20:14:22] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
[20:14:22] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
[20:14:22] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
[20:14:22] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
[20:14:22] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
[20:14:22] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
[20:14:22] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
[20:14:31] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[20:14:31] LUA csScriptManager.cpp ( 522) Error validations file
[20:14:31] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/ppath.cxl
[20:14:31] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/player1.cxl
[20:14:31] LUA csScriptManager.cpp ( 522) Error BatchData is nil !
[20:14:31] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[20:14:31] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[20:14:31] LUA csScriptManager.cpp ( 522) Error resolution set
[20:14:31] LUA csScriptManager.cpp ( 522) Error Changing scale
[20:14:31] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 70
[20:14:31] LUA csScriptManager.cpp ( 522) Error Apply options done
[20:14:38] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[20:14:38] LUA csScriptManager.cpp ( 522) Error validations file
[20:14:38] LUA csScriptManager.cpp ( 522) Error Loading live/offline/ppath.cxl
[20:14:38] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[20:14:38] LUA csScriptManager.cpp ( 522) Error BatchData is nil !
[20:14:38] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[20:14:38] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[20:14:38] LUA csScriptManager.cpp ( 522) Error resolution set
[20:14:38] LUA csScriptManager.cpp ( 522) Error Changing scale
[20:14:38] LUA csScriptManager.cpp ( 522) Error InterfaceMgr:ChangeScale 70
[20:14:38] LUA csScriptManager.cpp ( 522) Error Apply options done
[20:14:38] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
[20:14:38] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
[20:14:40] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Doing new init slots
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading data/test/SlotMap.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[20:14:45] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[20:14:45] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[20:14:45] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloCfg.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading data/test/SoloMapDesc.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/TradeMatrix.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map25/AUTO/Checkpoint.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map25/Checkpoints.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map25/AUTO/BP.cxl
[20:14:45] LUA csScriptManager.cpp ( 522) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
[20:14:45] LUA csScriptManager.cpp ( 522) Error FirstCity = nil
[20:14:45] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: attempt to compare number with nil stack traceback: [string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: in function 'ConvertToNewID' [string "data\interface\panels\planet\planet.lua"]:739: in function 'RemoveBrokenCities' [string "data\interface\panels\regionselect\regionse..."]:83: in function 'Init' [string "data\interface\panels\planet\planet.lua"]:795: in function 'OnPanelOpen' [string "DATA\INTERFACE\SCREENS\S_PLANET.LUA"]:18: in function 'OnOpen' [string "S_PLANET:OnOpen()"]:1: in main chunk)
Hakke Nov 7 @ 11:49am 
gostava mesmo de ajudar te- mas não sei. mesmo assim fiz um google e encontrei isso- talves ajuda : http://www.pcforum.com.br/cgi/yabb/YaBB.cgi?num=1248161866
Last edited by Hakke; Nov 7 @ 11:51am
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