Major Asshole Jul 14, 2014 @ 1:50pm
How bad are the memory leaks in this game?
I have 32 gb ram, can I play good for hours?

I can't believe I'm asking this :\
Showing 1-15 of 32 comments
< >
Bloodsucker Jul 14, 2014 @ 2:48pm 
The problem is not with the RAM but with the processor. The game is monothread (more or less).
matt1338 Jul 14, 2014 @ 3:58pm 
The silence of this is deafening.......was going to buy, but having read various threads NO WAY
4d3d3d3 Jul 14, 2014 @ 8:29pm 
I find it too anoying to play after about 100k population.
The doctor is in Jul 14, 2014 @ 10:05pm 
the game only uses 32bit address space so u have more than enough ram

the memory leak was fixed years ago

2012/platinum certainly dont have it

the game runs great and with the propert hardware can handle cities of real world size and complexity
Last edited by The doctor is in; Jul 14, 2014 @ 10:06pm
Smokey Jul 14, 2014 @ 11:57pm 
can i play this game without huge lags?

windows 7 home premium 64bit
CPU i7 3.7 ghz
GPU Nvidia gtx 680 3gb ram
ram 16gb ddr3

edit: if not then there is something totally wrong with this game :/
Last edited by Smokey; Jul 15, 2014 @ 12:05am
Night Cat Jul 15, 2014 @ 2:30am 
Now I'm really confused over the state of this game.
I want to play it, it's a city builder!
But seems half the community thinks it works rubbish the other half think it works perfectly.
The reviews are high and reviewers didn't mention fps...
But there are a lot of threads about this memory leak.
Help!
The doctor is in Jul 15, 2014 @ 10:50am 
misinformation by people who keep repeated it but dont know and dont have access

i and others who work on mods and are developers (but not for this game) and who even have talked to the developers for this game have looked extensively for the said issues and even at the lua source code that they give out with the game and have runned the game for days with advanced developer tools such as debuggers and profilers designed to identify and pinpoint such problems and have not found a thing. we have reported about it in this and other forums. yet few members some upset mostly with the original developers who are no longer involved keep repeating the same disinformation. there used to be a memory leak many years ago it got fixed long time years ago.

what people are encountering is that they are building cities too large and too complex for the hardware that they have so framerate slows down. anyone who works on game maps should know this the more stuff you add to your map the more processing required the more longer it takes each frame to be rendered the lower your framerate going to be.

this game unlike simcity does not impose artificial limits so there is no fudging going on. so if you have the hardware for it and know how to use it you can build real world sized cities, some with the right hardware, mods and knowledge can build much larger mega cities that kind not found on this planet. just go to xlnation.net and you find such cities, the mods that you will need to build them and the people who did them that you can interact with.

and sure there are little bugs, some real nasty and real pains, even some that result in damaged saves, but not a memory leak...
Last edited by The doctor is in; Jul 15, 2014 @ 10:51am
☣ʍѧd☢ʍѧи☣ Jul 15, 2014 @ 3:49pm 
If you like city builders get it. It is the best on the market to date.
Originally posted by Night Cat:
Now I'm really confused over the state of this game.
I want to play it, it's a city builder!
But seems half the community thinks it works rubbish the other half think it works perfectly.
The reviews are high and reviewers didn't mention fps...
But there are a lot of threads about this memory leak.
Help!
Night Cat Jul 15, 2014 @ 5:00pm 
Got it already ;)
I'll see for myself now I guess, as soon as I manage to put up a big enough city.
QueenGothDoll Jul 19, 2014 @ 1:25pm 
edit the global setting file ya n00bies
死EternallyAries死 Jul 23, 2014 @ 8:40pm 
Originally posted by The doctor is in:
the game only uses 32bit address space so u have more than enough ram

the memory leak was fixed years ago

2012/platinum certainly dont have it

the game runs great and with the propert hardware can handle cities of real world size and complexity

Might be a little late, but you have no idea what on earth you are talking about. First let me state that anything above Windows XP can use a max of 16GB or ram. That about it, if you have more then that then it will be for future need when Windows allows it to use that much. Second, sadly since its a 32bit program. It can only use a max of 2GB. Sad but true. So even if your computer had 8GB or 12GB or EVEN 16GB of ram. IT will be force to stick with 2GB. Third, due to it being a 32bit program. It won't read more then a dualcore computer. Leaving it to crashes on quad cores or more. Now forth, this is the biggest deal. Even with a high end graphic card. It will barely be able to use part of it because of the fact its a 32BIT PROGRAM. So even on a let say Nividia Geforce card. (Like many others I know who has this game with that card) Gets horrible lag because the leaks and memory issues.

Its all sad but true that the fact the game uses to much resources for a 32bit program. City XL release a product that could work back on Windows XP days. And sadly even then its horribly optimize.

Do I think its a fantastic game? Yes, yes I do. Do I think its worth to buy on sale? Nope not worth it.

Originally posted by The doctor is in:
this game unlike simcity does not impose artificial limits so there is no fudging going on. so if you have the hardware for it and know how to use it you can build real world sized cities, some with the right hardware, mods and knowledge can build much larger mega cities that kind not found on this planet. just go to xlnation.net and you find such cities, the mods that you will need to build them and the people who did them that you can interact with.

I must say, I don't get what you mean by "Artificial Limits" Simcity 4 has nearly 0 limits. Heck it has as much mods and an open world just like City XL. Sure I'll give you the fact that the game sure does look pretty. But compared to any of the Simcity series, the game is far from having all the issues that City XL has. And just in case if you mention that I am another Simcity fanboy. I am a huge city builder, who played many games like Simcity, like City Life, City XL, Tropico and many others as well.

I don't wanna put this game down, nor do I wanna say how terrible it is optimize. I am only just stating the cold hearted truth.
Last edited by 死EternallyAries死; Jul 23, 2014 @ 9:28pm
The doctor is in Jul 24, 2014 @ 7:11pm 
re: you have no idea what on earth you are talking about.

i dont know where to begin, you've posted so much that is just not correct... anyone who is confused should just head over to xlnation.net and find out for themselves.

for anyone interested the game runs great out of the box on my 2+ yr old amd 1090t, ati 6870 1gb, 16gb box running Windows 8.1 64-bit without having to do anything other than download, install and run...
Last edited by The doctor is in; Jul 24, 2014 @ 7:42pm
死EternallyAries死 Jul 24, 2014 @ 8:15pm 
Originally posted by The doctor is in:
re: you have no idea what on earth you are talking about.

i dont know where to begin, you've posted so much that is just not correct... anyone who is confused should just head over to xlnation.net and find out for themselves.

for anyone interested the game runs great out of the box on my 2+ yr old amd 1090t, ati 6870 1gb, 16gb box running Windows 8.1 64-bit without having to do anything other than download, install and run...

Yet its quite true. I am a professional video game designer and I know for a fact the memory leaks are not fixed at all in this release. And your specs are fantastic. But does not fix the true issue with how horrible this game is optimize. I could run Simcity 2013 better then City XL. And I even turned the graphics down to the lowest possible. And yet a city with the size of 300,000 people lagged it down to a snail.

(Edit)

I also head to City XL, and by surprise I did read up some of the fixups some users mention. And I gave it a try. it did fix some of the lag issues. But its a sad fact the game still horribly slows down to a crawl later on though out building a city. Like I said, the game still only use a dual core, 2GB of ram max. Along with the horrible limits it has on a graphic card. Even the best graphic card can't run this at the best as it was design in mind.
Last edited by 死EternallyAries死; Jul 24, 2014 @ 8:21pm
The doctor is in Jul 24, 2014 @ 8:35pm 
re: I am a professional video game designer

oh really, so what commercial games have you worked on and what was your role / contribution...

and what exactly does a professional video game designer do? do you create the game engines or the programming languages that games are written in, what about the runtime environments or the libraries or even the apis. or do you do something else.

re: and I know for a fact the memory leaks are not fixed at all in this release

have you tried running the game in a memory analyzer and found where the memory leak is, so where is the memory leak?

and how do you know this for fact, have you worked on this game or have you had access to their source code...

re: sadly since its a 32bit program. It can only use a max of 2GB
re: the game still only use a dual core, 2GB of ram max

since you are a professional video game designer perhaps you could tell me why is that, is it some hardware limit or perhaps some software limit and is that always the case or are there some exceptions, cases where a 32-bit program could access more than 2gb of ram.

could perhaps the game use 2.1 gb or 2.5 gb or even 3 gb if it were available or it just can't because its a 32-bit program.

so your saying on my 16gb system with windows 8.1 64-bit the most that the game will use even when im working on the largest and most complex city that the game could possibly handle, it will only be able to use 2gb and no more, not a single word more, and for that matter not a single byte more, actually not a single bit more. sad...
Last edited by The doctor is in; Jul 24, 2014 @ 8:44pm
死EternallyAries死 Jul 25, 2014 @ 1:34am 
You know doctor, I must say. I do have a "Private" life. That means I don't share my personal life. And before you say "How is asking what game I've release or what company I am in" I consider that personal information.

Anyway I will answer about the 32bit program though. A 32bit program can only use 4GB max. Yes I have said 2GB before, but reason why I said that is because without editing the game files itself. It stuck at 2GB. But its possible to max it to 4GB by using an extra program or editing it yourself. Also you can't go above higher then 4GB because a 32bit develop program was never design to ever do such a thing since back then computers never had more then 256MB to 2GB of ram and with some luck you might even find a 4GB computer. But that was mostly a self upgrade. Plus 32bit is also very limit to how many cores it uses, It can only use 2 cores. Its possible to force it to use more cores. But the game will act as if its not even detecting it. Its also possible by forcing it to use more cores that it could lead to a possible crash.

As for memory leak issues, I'll admit you got me on that one. I never use a program to do such a test. The game does still slow down to a crawl even on the most high end machines. In which I will continue to question.

And listen, I am glad you support this game ten fold. That great you support the community and give out the best you know to those who have issues. I respect that. I won't argue though that the game does have big issues. But atleast its still playable.

Also from what you ask about what I do. I simply am a simple coder, and a expert at modeling worlds and objects. You probably have more experience in coding then I do. haha.
Showing 1-15 of 32 comments
< >
Per page: 15 30 50