Posté le : 22 décembre
+looks insanely good in darkplaces with dynamic lighting enabled and GL_NEAREST
(AMD Eyefinity doesn't produce awkward weapon positions in darkplaces!)
+insanely good soundtrack
-no music included on the steam release, (Thanks whats-left-of-id software!)
-Carmack doesn't even work at id anymore, no reason to support id
Just ask your friend for his CD he doesn't use anymore and move the paks to a darkplaces install.
I really don't see a reason to buy a /new/ copy of Quake now other than for nerdcred.
If you decide to play with darkplaces? I highly recommend you manually set the GL_TEXTUREMODE to GL_NEAREST.
The crispier graphics that GL_NEAREST gives you over GL_LINEAR_MIPMAP_LINEAR (default) is definitely something I like in Quake. (Mind you, the setting doesn't stick for some reason, probably a bug in darkplaces)http://steamcommunity.com/sharedfiles/filedetails/?id=293945480http://steamcommunity.com/sharedfiles/filedetails/?id=293945395
For a list of accepted GL_TEXUREMODE values, read the 'Description' section near GL_TEXTURE_MIN_FILTER:https://www.opengl.org/sdk/docs/man/html/glTexParameter.xhtml