Cannon Brawl

Cannon Brawl

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Cannon Brawl > General Discussions > Topic Details
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petey123567  [developer] Jul 30, 2015 @ 10:30pm
New Build - 1.26 - Bombardment Removed
Game design often involves a lot of experimentation, and some experiments don’t always pan out. And on that note we’ve removed bombardment. It was intended to allow weaker players a small chance of beating more experienced players and feel like they at least made a dent before being beaten. However, more often it felt arbitrary and didn’t achieve its design goals for either player. The cost of keeping it in outweighs its benefits so we’ve removed it.

We’ve also slightly tweaked the bomb bots in order to make them harder to spam with early game, but more viable later in the game.

Update notes:
  • Removed bombardment
  • Changed bomb bot cooldown to 18/18/18 from 17/18/19
  • Changed bomb bot building cost to 65/70/75 from 60/70/80

As always, let us know what you think!
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akuweal Aug 17, 2015 @ 9:40am 
I haven't played Cannon Brawl in a while, but my son was just playing a bit which prompted me to check on the game. Thank you for removing bombardment. I agree that it always felt cheap and arbitrary, and I'm happy to see it gone. Good for you that you're honest enough to admit that it wasn't working out.
Induced_Current Oct 7, 2015 @ 11:31am 
I liked bombardment. It let losing players at least get a shot in. Plus it felt really overpowered when it was coming in so even if you were winning you had to scramble to deal with it. Plus it opened up a strategy. It targeted like the first three towers so you could build dummy towers in the front to soak the damage while your upgraded rear towers were unscathed.
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Cannon Brawl > General Discussions > Topic Details