Publicada: 20 Março
SCROLL DOWN TO THE BOTTOM IF TLDR;
This is probably the first time i have played a click and go adventure game such as this properly, i knew of the classics as a boy but never actually played them myself.
The only adventure games i had seriously played until now were of the telltale variety and as much as i adored their stories and characters, i couldn't help but feel they were severely lacking in genuine interactivity outside of choosing dialogue that led to the same conclusion.
It should be said that these kinds of adventure games had never really appealed to me before so i should thank telltale for igniting that first spark of curiosity, thus began my search for a ''proper'' point and click adventure game.
After stumbling across the name Daedalic and sifting through their numerous adventure titles i had finally settled on night of the rabbit, and at first glance it instantly appealed with it's art style and design, it's music and it's mystery and of course the enigmatic rabbit himself the Marqui De Hoto.
I eagerly started the game and was pleasently surprised at how well the game accustomed me (a first time point and click player) to it's mechanics and controls, i was however not so enthralled with the introduction of my player character Jerry Hazelnut.
Now i have no idea if Daedalic intended to make a bland character so the player might more easily project themselves into the world or if they did try their damndest to make an engaging protagonist but i feel they failed on both fronts
Jeramiah Hazelnut is hard to feel for, relate to and to like, and his voice actor is the absolute worst.
At least the actor is very good at READING his lines, bless him.
I don't entirely hate the character, he does have a few funny lines here or there and some of his dialogue is well written.
It is a shame then that his lines are delivered so blandly and more often than not with incorrect pronunciation that he could get tiring and take me out of an otherwise engaging scene with other characters.
Speaking of other characters, the rest of the woodland cast you encounter are voiced alot better and are eccentric and rather adorable.
The game instantly gives off a wind in the willows/winnie the pooh vibe and as such i felt oddly nostalgic as i played, it reminded me of the kinds of shows i watched when i was younger (animals of farthing wood/red wall)
As for the game mechanics themselves, they're easy to get to grips with and the first few puzzles were quite simple and easy enough to figure out.
However part way through the first act i began running into the trouble of ''rub everything you have on everything till it works!'' something i had heard was an imfamous problem in some adventure games.
Now either i'm as thick as a sack of bricks or you need to be able to read the designers minds in order to solve some logic puzzles, throw in the added problem of having many differant problems to solve at once that give you access to differant items or areas that may be needed for other items or areas and you have the cause of some major pacing issues.
I'm ashamed to admit i needed a walkthrough at least five times and everytime i kicked myself when i discovered the answers, causing such reactions as ''you must be joking!'' or ''how was i supposed to figure that out?!'' the game does not hold your hand and requires some patience, though as frustrating as it got i still felt engaged enough to get through it.
Being about magic and such i expected the game would be full of it and puzzles to solve accordingly, however what i got by the end was (what i feel) ultamately underplayed.
Too few puzzles actually involve magic and the spells you do learn are rather underwhelming and a little useless especially the help spell, it only explains where you are in the story and not how to progress.
The story itself is a rather intrigueing mystery, it has great atmosphere and build up and can get a little emotional sometimes.
Although the game tended to show or mention a few themes or characters then never fleshes them out or leaves them unresolved and certain things really needed more focus.
The game also has a bunch of unlockables such as movies and quaint mousewood audio books, and collectibles which is novel.
There is also a card mini game that can be played with most anyone in the world, it's alright not too bad but not that good either.
All in all i feel quite strange about this game, i liked it very much so, but i want to like it more.
I feel the game is complete and satisfactory, but not as much as it could be, it has some interesting ideas and a great story and cast waiting to be expanded.
I think i will wait a while before playing another point and clicker but thanks to night of the rabbit i certainly want to play another one, this game was a whimsicaly frustrating delight that made me feel young then old again.
-Dodgy Pacing and story focus
-Cardboard Protagonist (with even flatter voice over) delivery took me out of some scenes
-frustrating ''Kick yourself when you realize the answer!'' logic puzzles
-certain themes, stories or characters being introduced or hinted but not fully realized or resolved
-useless help spell
-not enough spells or sensible puzzles that use them
-The game is a bit on the short side i think
-outstanding visuals, animation and appealing design
-intriguing story and lore
-quirky, often fun characters
-fitting sounds and music
-wreaks of whimsey and atmosphere
-collectables, unlockable bonuses and an alright card game adds additional replayability
-Marqui De Hoto ;)