Posted: November 23
Just last night I finished the game and I am looking forward to a sequel. Before my review I would like to note that this was my third point and click adventure game (all from Daedlic) so I am not particularly experienced on this field.
In my opinion the strongest point of the game. As the description says we follow the adventure of a young boy whose dream is to become a magician. On a summer vacation anything is possible! It sounds like and starts out as a light-hearted fairytale with talking woodland animals. (It reminds me a bit to The Whispered World.) However, even the starting cinematic hints that there are more to it. The story picks up slowly as Jerry, on his training to be a Treewalker, first just do all kind of chores for the locals, which took about half of my game time. But the subtle referances that things weren't as they looked kept me going. There are a couple of threats looming over Mousewood, the home of the woodland critters, some more immediate and more apparent, some not. The initial innocent tale about talking critters expands into a complex one with harsher elements. I find the plot intriguing and creative. It has more than one layer and gives a couple of twists in the second half of the game. We get answers to some of the mysteries, but at the same time more questions arises. There remain some loose ends hanging, that makes me hope there will be a sequel.
There is only one click option, and the game decides whether you look, talk to, pick up, etc your target. Jerry's adventures centers around a place called Mousewood and its close surrounding. He needs to visit same places over and over again, but some other, smaller areas open up briefly too. The game lacks a bit on exploration-wise in my opinion. There are riddles, hidden objects and lots of item combinations. Unfortunately I found myself often opening a guide because my logic works differently than Daedlic’s. During his training, Jerry learns some useful spells. With the help of them some previously inaccessable places open up or he can interact with objects in new ways, which sometimes help solving puzzles or give extra flavour to the game. After a while day and night cycles are introduced too which, again, alters how and where we can interact with objects and people. There are collectible items too, built in, simple card game (the pictures on the card you collect too) and audio books as bonuses. I think these are good, refreshing ideas which brings the game above average. Unfortunately the puzzles I don’t find particularly interesting unlike the ones in The Whispered World.
Characters, voice acting and dialogues:
Jerry’s behavior is belivable and suitable to a 12 year old child: how he impresses himself when he manages something, his goodwill and slightly naive attitude to the wold, playful and adventurous. I find him a likable main hero. He meets lots of different creatures (funny ones, charming ones, witty ones, etc) and they have all well thought-out personalities. The voices are fine and matches the characters. There are a decent amount of dialogue options, and fortunately we can replay most of them or at least get a summary afterward.
The game isnot short on them. I really like the menu music and some of the in game ones, but there were a few which slightly annoyed me hearing it over and over again.
Charming cartoonish characters and spectacular, detailed backgrounds. I can only say good about it.
Overally I think The Night of the Rabbit is worth its cost. Because of its setting it is perfect for younger audiance, but it can suit well for older players just as well due to the deeper thoughts arising later during the plot. I don’t think it is the best game when it comes to puzzles but it definitely has some nice features, and because of the story I might even replay the game to see it evolve again, now with a better understanding of what is what and who is who in real.