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articy:draft > General Discussions > Topic Details
Jao Feb 27, 2013 @ 3:04pm
Too expensive!
Good idea but WAAYYYY too expensive! Sorry but I'd never buy this except if its price drops to 20$.
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Showing 1-15 of 121 comments
CRL.Bloodeater Feb 27, 2013 @ 3:19pm 
I agree with you, it would have to code the game itself for that price. If I want character depth then I've found a progam i'm happy with and theres always coding programs that are quite happy... hmmm maybe it needs a demo to explain it's pricepoint
Roarschach Feb 27, 2013 @ 3:24pm 
I think a demo would be really necessary, I want to experience the program at first, test out a few things and then decide if I want to buy it or not.
Rhenthyl Feb 27, 2013 @ 4:08pm 
there's a 30day demo on the website. the game is significantly cheaper on steam than it really is though. 349euros on the official website for the starter edition
3dRocket Feb 27, 2013 @ 4:20pm 
If you complain about the price your just showing us how ignorant you are about how much work goes into making software. This is a bargain. Save up if you cant afford it right now.

They have a demo version you can get from their website. The big "Try it" button on their home page. ;-)

I tried the demo when it first became available and thought the software was great. Since then I have been eagerly waiting for the SE version to come out because the Commercial Version was a little to expensive for me for my personal projects.

I was very pleasantly surprised to not only see the SE version for sale today for only $84.99 but also a commercial version on sale for only $169.99. Wow. I was expecting to pay around $100 for the SE version so the Commercial Version is an incredible bargain at only $70 more.

I'm now a very happy owner of the full Commercial Version and I want to say thanks to Nevigo for making this happen.
muddpuddle Feb 27, 2013 @ 4:23pm 
There are a bunch of tutorial videos on the website. Basically, articy helps you create nicely done advanced outlines. Not that that's a bad thing but I was hoping for something more, like the ability to sketch ideas in the outline - something to justify the "illustration" part of the description. Too pricey for me for what it does. It could have been awesome for storyboards with just a bit more work (if they added simple drawing/painting tools).
Kitsune Zeta Feb 27, 2013 @ 4:24pm 
If you've been following this through greenlight, the $100 (+ another $100 for commercial use) price tag shouldn't be that much of a shock to you.

(oh, and right now it's on sale, 15% off, so it's $85 and $170 for SE and Commercial respectively until that's over)
Last edited by Kitsune Zeta; Feb 27, 2013 @ 4:25pm
muddpuddle Feb 27, 2013 @ 4:24pm 
Yeah, 3dRocket, we shouldn't complain about the price - I guess I just wish it had what I would need for storyboarding (which it could be extremely good at with some simple added tools).
SILen(e Feb 27, 2013 @ 4:35pm 
That Jao is asking for a price of only 20$ shows that he has no idea what this software is meant to do AND that he doesn't need it anyway.

It's like asking Adobe to sell Photoshop for only 20$ because you actually only need red-eye-removal.
You know what - Adobe released Photoshop Elements exactly for these people who only need feature X.

If you think that 100 or 200$ (for a commercial license) is too much - you don't need this software and whatever do you in game design / dialoge writing could also be done in Word or a wiki.
Kaosin Feb 27, 2013 @ 4:37pm 
Fanbois never think you should complain about anything they like. But the price is indeed too high, and it's not a matter of can afford it. There are similar programs available that work just as well and are less expensive.
Keitau Feb 27, 2013 @ 4:52pm 
I don't think the full price is too high, but the introductory price is. I would like a barebones version of this that I could play around with and see exactly what features I need and what I don't need. I know the fellows above say if I don't know that already, I don't need it. But what if I come along a use for it later and I never come back to this program?

And don't say it can't be any cheaper that it is right now. Celtx has an unlimited free trial, and has a 15 dollar upgrade fee and, from what I can tell from the descriptions, does the same job as this application, but can be used cross browser and is stored online so its more convient cross computer. If you really want this program to succeed acting on feedback like this is manditory.
Last edited by Keitau; Feb 27, 2013 @ 4:55pm
Soreki Feb 27, 2013 @ 4:59pm 
If you all want a demo go to their website... just google articy:draft and download a free trial... stop complaining about it and go find out.
SILen(e Feb 27, 2013 @ 5:00pm 
I am not a fanboy, i just learned about this software in Steam and visited the forums to learn more about it.
But from the description i saw what this software does and that its price may be justified.

Jao on the other hand seems to see Steam as the place where he gets last the AAA games that have been released in October for 7.49$ at christmas sales and he sees this software in the same way.

What are the names of these other programs that you mention, the just as well and less expensive ones?

Celtx looks like it's meant for static dialogue, like the one you write for a book.
And it looks like they want to push their online service - which includes a monthly fee.

This software is meant for interactive, branching dialogue and story.
Last edited by SILen(e; Feb 27, 2013 @ 5:08pm
Zorlac Feb 27, 2013 @ 5:56pm 
Professional development software is expensive guys. This is much more than a game, it's something you can actually make games with, and make money off of. With that said the price is good.
ӇƛƝƝƖƁƛԼ Feb 27, 2013 @ 6:01pm 
I love the expression on peoples virtual faces when they begin seeing the real costs of development and gaming in general. Wait till you see the prices for REAL graphics programs, 3D modeling programs, Animation programs, Sound editing software, and we've not even begun to talk about plugins for these programs. Spending 10 to 12 k to get started in just basic game design is not unheard of. I personally wouldnt invest in this, I can program myself and make something similar in a week. Which is what most serious developers do. But, if this price insults you, then forget getting into any serious attempt at game development. This is drop in the ocean, but most programmers just make something themselves.

I take it this is the crowd who buys those silly 49.99 do it yourself game development kits right? :D There are no shortcuts people, there is a reason why they call game development an art form. Go to school, take some college classes and put in your time like everyone else. THERE are no shortcuts to this business. Sure you can waste a year by using those cheapy drag and drop budget developer kits, or you can use the same time and effort and learn to code. Lazy ones take option 1, those serious take option 2. Red pill, blue pill. There are no pink pills.
Malo Feb 27, 2013 @ 6:19pm 
This is actually quite interesting software, I didn't realize this type of thing existed but once you see it obviously there would be tools out there for these purposes. The first thing I was wondering when looking at this wasn't anything to do with games but with pen n' paper RPGs. I like running my campaigns with large complex storylines, plots and twists and drama. I was thinking this would be a good system to keep track of various characters, their interaction with each other and how they relate to the overall plot.

But also a good way to track what the characters are doing during a campaign. So instead of using this to try and plot out all the possibilities for steering your campaign towards its many goals (which can often be thwarted by players), instead plot what your players are doing in each scenario and the choices they make when interacting with your protagonists.
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articy:draft > General Discussions > Topic Details