On Sale! But is it low enough for you?
It's now on sale, with 30% off, but I'm sadly finding myself still lacking interest in parting with my money just yet.
My personal feeling is that this software would be very useful, but doesn't provide much that I can't do with free tools. All it seems to do is just package them into one efficient bundle, and make things easier and faster for the user.
Sure, that may seem like a good selling point, but I don't know if it's worth it just yet.
I'm a few weeks from releasing my first game on mobile devices, and am moving onto a larger game with a branching story, etc, so to be honest, this would be perfect for me. It's just I know quite a lot of indie developers who are in the same boat as I am, looking at this software and licking their lips, but holding off on a lower price.
For large dev companies, the price for a single license is crazy low. They could pay 10 times that. For 1 or 2 man teams, on the other hard, I'd say it's still about £20 more than I'd be willing to pay.
So they keep the price at around £70 or $99, and get a few dozen sales a month. I firmly believe that if they were to drop the price to that of a new PC game, say £30-£40, they'd get hundreds of sales in a month easily.
£70 x 12 = £840
£30 x 100 = £3000
These figures are just random, but they're to emphasise my point. Maybe they sell more than 12 in a month, but I believe they'd sell more than 10 times more if they set it to a lower price. Rather than have people wait until a sale or a cheaper alternative comes along, sanp those new customers up now. This could encourage them to buy version 2, or even future upgrades.
It's very unusual. I rarely see discussion groups where so many topics are referring to the price as being too high. Programs like Unity, Game Maker, Construct 2... if you want to make a game, you have little choice but to use an engine or software to do that. The casual person can't just use notepad or other alternatives to get themselves along.
Specialising in mobile programming, I'm actually weighing up the idea of making a mobile version of this myself for future use. Heck, I could even sell it for £10 and hope I get some sales... but that would take me away from I actually enjoy doing, which is make games.
Basically, my questions are, how many of you are in a similar boat to me. How many are sitting on the side-lines and waiting for a realistic drop in price. I hate a world in which only the rich get richer. In order to get this software, you have to take a gamble. Are you going to stick to your story based game, or lose interest and go off and make the next 'snake'? You don't need a story editor for that.