โพสต์: 30 เมษายน
Before I get on with the review, I'd like to say that my opinion on this game in particular is sort of "mixed" but leans more toward the recommended side, so just keep that in mind as you read.
With that out of the way, here we go:
Warframe is a PvE co-op multiplayer online third person shooter, that brings in elements of a variety of different games and genres that make up its gameplay as a whole. There are similarities to hack and slash, RPG, and stealth/espionage, though the stealth aspect is rather lacking and more of something that's just "there" rather than something that is a large focus. All in all, the game can tend to feel like the developers of Dynasty Warriors, Mirror's Edge, Mass Effect, and any MMORPG game you prefer to imagine, got together and said "lets make a game", then occasionally went to the devs of Ghost Recon, Assassin's Creed, and Hitman for small suggestions on stealth here and there.
But is the game fun? Is it original? I can honestly say yes to both. I can't say I've seen another game that was exactly like this, and the experience is definitely an enjoyable one. Possibly the greatest part about it is that you don't have to pay a penny for anything in the game, save for aesthetic items, and slots for Warframes and Weapons. But there's an alternative for that too - it's called trading.
However, whether or not I recommend this game for you
depends on whether or not you have a few friends you would be playing it with on a regular basis. If you don't, then let me be the first to tell you that you're going to get very
bored very quickly. If you do, then by all means, you could have as many hours as I do, if not more!
Why is this, you might ask? Warframe is set up in such a way that the gear isn't "ranked" at all, there's no weapon, nor frame that is part of the "pro gear" that you work up to, aside from Primed items. Primed items are your endgame, and they're a pretty easy endgame to reach. Rather than a long time spent visiting new areas, and slowly working your way up to the "cool stuff", your starter character alone can be modded correctly to take on the void decently, if you know how to use it.
Most planets don't have their own tilesets, and there's only four families of enemies, the Grineer, the Corpus, the Infested, and the Corrupted, the Corrupted of which are limited to the Void only, and Infested only appear during certain quests, specific invasion types, dark sectors, and derelicts/Eris, meaning that you'll really only be seeing the Grineer and Corpus frequently unless you do Void runs all the time, or choose to go to Eris/Derelicts/Dark Sectors/Invasions to fight infested.
However, once you reach "endgame", which is the Void, which doesn't take long at all to get to, you won't be seeing the Infested, Grineer, or Corpus all that much, because the Void is where you'll almost always be, trying to get Prime gear, and/or credits, since the Void offers the most credits per run out of any other area in the game.
From then on, it's just a matter of first getting a decent set of gear you can use, and learning how to properly mod it to get a viable build for surviving T3-T4 Void, once you can do that, it's just a matter of grinding the void over and over again to get the parts you need for Primed gear, which all lies in the hands of RNG - you go through RNG on the regular worlds to get keys for the void, and then you go through RNG in the void to [hopefully] get the parts you need for the item you're trying to get. Note that on some runs you may not get a part at all
and instead get a Forma blueprint, or maybe 5 fusion cores, because that's definitely what you wanted!
But once you have your primed gear, you'll bask in the glory of having such items, and begin grinding to get more of them - until, that is, you ask yourself the question that ruins the game as a whole; "why?". All that's left for you is making yourself OP so you can do the same things you've been doing with more efficiency, so you can get more gear to grind more with. There is no "content" you're working towards, there is nothing else you're actually accomplishing other than getting more toys to play with, and you're going through heavy amounts of grind to get them.
All of this can be ignored if you're playing this with your friends, as it's definitely a fun co-op game, but if you're hoping to find something to just do by yourself in your free time, you'll get burned out fast.
Warframe also, however, features a PvP mode that was recently "enhanced". However, this new PvP leaves a lot to be desired. Will it be enhanced in the future? Maybe, but honestly the devs will (and should) be more worried about the main game than the PvP, meaning it'll be much like the Archwing mode in the game - a decent concept that does add more to the game, but it has no impact on the main game whatsoever, is lackluster compared to the main game, and there's little to no incentive to actually do it.
How is it lackluster? Well, for starters, the weapons and frames you're allowed to use in PvP were carefully hand-selected by the devs and worked specifically for the PvP, yet there is still a vast lacking of balance overall. Some weapons and frames are statistically superior to others, limiting it all to an even tinier number of the tiny amount of things you can actually use. Add to this, that the PvP only has around 4 maps, and there's only one mode - CTF. You're not awarded credits, nor mods for doing any of this. In fact, you only get EXP with the conclave if you wear the conclave sigil, which, EXP with the conclave is used to get special mods - mods that can only be used in PvP.
There's also the new "raid", which is what DE believes to be the answer to the lack of endgame it seems. The Raid is where 4-8 players join together to take on a much harder mission than what players normally face. However, unless you pleasure the idea of everyone spamming mics and some kid screaming at you for not being 100% perfect, take my advice and avoid the raids like a plague.
So, all in all, a good game, but the devs need to focus less on giving us more stuff to grind for, and focus more on giving endgame players more content to enjoy, less RNG grind, and overall providing more incentive to actually play the game. Another thing they should focus on is the quests in the game that provide a bit of story for the game, as those are interesting, but there's not even close to enough of them. It's to my understanding that all of this is planned to happen "eventually", but there's no telling when that will actually be.
I give Warframe an 8.5/10.