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>two paragraphs whining about how there's no first person in the game
ok
The arguments about not being able to have situational awareness actually favor first person; how does having 10% of the screen covered by your player help you see? Your eyes are drawn toward movement, and the warframe's animations detract from being able to see enemies far away.
As for parkour, it is just as easy to me to figure out how to do it in 1st person; I don't need to actually see my guy hit a wall to know I did to wall run for example.
It surprises me that people defend 3rd person only; why do you care what other people would prefer? Just arguing for the sake of it?
I SAID i dont care if its not even animated. an weapon in my right hand would do just fine
funny... not
just to make that weapon in your right hand would require artists and graphics .
2. You can admire your gun by spinning your camera around your warframe, if you have more intelligence than a rock then it shouldn't be hard to figure out
3. There is a FoV slider if you're so bent on having your camera closer to the center
Who knows though, bring it up on the official forums and you might get more attention from the devs.
2. Not what i need,irrelevant (thats called inspecting)
3. why would i need that??We are talking about perspectives, not fov