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why I hate Kuva
I hate Kuva, I hate the missions about collecting it, I hate the enemies that spawn when your in a kuva mission, I hate the fact that rivens are powered by Kuva to transmute them.
I hate the fact that the large fat enemies require more then one step to deal with.
Seriously we have enough crafting stuff, why not just keep what we got?

When it comes to the operator thing I actually like that, but its only needed for Kuva stuff, if you pull out the operator in any other mission then its just to be silly.
Why not have missions where you can only go out as your operator? Meaning, how about different abilties you can swap out to, mods for your operator. No weapons of course just the abilities.
Not asking for a kill frenzy just something that challanges us, givesu s reason to care.
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Showing 1-15 of 15 comments
Feadship Jan 20, 2017 @ 1:46am 
There is this thing called Crowd Control, and I believe they are working on something for operator.
Prince Morrigan Jan 20, 2017 @ 2:04am 
Originally posted by Feadship:
There is this thing called Crowd Control, and I believe they are working on something for operator.
I still find the introduction to Kuva to being stupid.
Its more of an event then an actual thing. instead of working on bugs or improving what they have, they are so content with adding new things in.
And psst the Kuva thing gets old fast, after awhile you just use Kuva for riven rerolls.
Oh ya I hate Riven mods too....
Archwraith Jan 20, 2017 @ 2:06am 
You should apply being a sith for hating so much stuff
Prince Morrigan Jan 20, 2017 @ 2:29am 
Riven mods are pointless, it fixes something that was never broken to begin with. and to add to the BS its MR locked, and the MR ranks are random.
The mods we have are fine, the basic ones the corrupted ones, and even the prime ones. they are all 100% fine.
But nooo we had to add in riven mods that cycle every thing for a specfic weapon.
and again, there is barely any reason to farm kuva cept for the case you want to reroll your riven which SHOCK, is a stupid RNG.
Its already rare to get the right mods you want for your weapons and frames. Why can't we have something stable for once?
Sithis Jan 20, 2017 @ 3:36am 
Originally posted by Archwraith:
You should apply being a sith for hating so much stuff
*in an ominous deep voice*
Did somebody say Sith..?



Originally posted by Cheshire the gray cat:
Riven mods are pointless, it fixes something that was never broken to begin with. and to add to the BS its MR locked, and the MR ranks are random.
The mods we have are fine, the basic ones the corrupted ones, and even the prime ones. they are all 100% fine.
But nooo we had to add in riven mods that cycle every thing for a specfic weapon.
and again, there is barely any reason to farm kuva cept for the case you want to reroll your riven which SHOCK, is a stupid RNG.
Its already rare to get the right mods you want for your weapons and frames. Why can't we have something stable for once?
I'd say, having no control over 'what this mod is for' is kind of a bad thing, but on the other hand, I got my hand on a couple mods for the weapons I loved but had to abandon. Now my Prisma Gorgon can mow down more Infested than my PC can render, and my Opticor can shoot down a Relay (seriously, it's got over 300k damage per shot with this build).

Also, yeah, I completely, 100% agree that Operator things should be expanded upon, and that the Kuva in its current incarnation is just another resource to farm for four weapons, after which it becomes useless unless you're rolling Mods (which I actually do sometimes).
Elenoe Jan 20, 2017 @ 4:05am 
I reasonably like Kuva and I love the operator thing. Kuva hunting is best done with friends (and weekend booster). Easy enough to solo (frame abilities still work now, so some CC frame like Ember or Frost in easy Kuva's and you are pretty much safe to run around as Operator).

RNG is "bad". But that's how it is. They work 3 months on quest, I complete it in 4 hours. There is NO way in mission/theme park games to deliver content faster then poeple consume it. RNG/grind "helps" delay the point where you simply have everything you can have. Playing 4 months, having rank 22 for some time, all frames, used 200+ formas.. and I don't have Rivens for most of weapons I might like but are useless atm.

So I think Riven actually helps with the problem that EXISTS (too many too weak weapons so they NEVER gets used because you have top 20 that solves everything). And opens more opportunities for experimenting and more diversity (you can't now "just" use working builds from others, because you don't have the same Riven that makes it working in that specific way). And that sounds good to me.

Rerolling now is easier then it was when introduced. Riven RNG is a @#$% being it "common" same as 2K endo which occures 8x more for me. But the idea seems ok to me.

Ofc. we would like more mission for operator. Now you only use it for Kuva, walking the ship (and soloing group challenge on Lua). Operator puzzle missions would be nice. But honestly, they are making progress. U18 presented operators. U19 presented walkable operators. So just don't expect you get everything at once. Updates are quite often so I would expect they will move further with next updates.
Last edited by Elenoe; Jan 20, 2017 @ 4:07am
Prince Morrigan Jan 20, 2017 @ 5:58am 
perhaps later on if they Kuva easier to get, removed the whole "you need to get out of your frame to do damage to the big guys and the cords" thing I could adjust to it easier. right now its tacked on to give them a reason for them to say "hey we have a reason for you to use it!"
If I could make my operator abilties more powerful then I could see me using it as more of a weapon then a gimmic.
The "utimate" thing you get, in the 2nd dream quest, if they told me what path I would take would be I would not have picked the fire beam, but more of the energy or the healing one. Granted, getting XP for these lenses are hard. To the point where I just do not care any more about it.

Th update is a failure if I can just play how I used to play and not care about what they put in. If they made the abilty as powerful as your frames powers rather then how much energy you put in a lens, then I can see it being more useful. In its current state, its a gimmic.
Elenoe Jan 20, 2017 @ 4:49pm 
Focus is important. Broken as it is. And getting focus is easy as you get it for doing "anything" instead being capped.

I have over 1M zenurik and 400k+ in naramon and vazarin and less in the other two.

You just need lens in frame (not a weapon, they only bring fracture of focus) that kills with skills.

Ember and Valkyr brought the most of zenurik and naramon for me. Frost, Banshee, Nidus or something like that. Now it's Titania :) You easily get 20k+ in grineer eximus sortie. 3-6k in regular mission. You don't "farm" it. It's just reward for any mission you do with those frames.
Elenoe Jan 20, 2017 @ 5:45pm 
Originally posted by Mops TENTACLE BOSS:
It's ♥♥♥♥♥♥♥ annoying going into my operator form only to instantly die because it has 100 hp.
might be that way but it's a time since it happened to me last time. Now when Kuvas are not random (and so you can pick frame of choice istead of being forced to use whatever lousy frame you were trying to level), I would suggest Ember or Frost. Both will protect siphon and vicinity against mobs pretty well while you are out of frame.
AnonumusSoldier (Banned) Jan 20, 2017 @ 6:19pm 
Wants more content, complains when new content is added.
#WarframeLogic
Prince Morrigan Jan 20, 2017 @ 8:28pm 
Originally posted by AnonumusSoldier:
Wants more content, complains when new content is added.
#WarframeLogic
No content would be new quests, like the gambit thing, new weapons, heck even the Kuva fortress is nice. But adding the Kuva as some extra step on something that has to many steps as it is...its pretty redundent.
If they made Kuva a thing you could get normally on missions, OR just the kuva thing itself thats not tacked on to normal missions..
Riven mods would have ben nice if they were not given a random MR ranking. And hell if they were to keep the MR ranking they all should be the SAME ranking.
and again, not much use in Kuva after the small handful of stuff you can get till it becomes riven reroll fodder.
AnonumusSoldier (Banned) Jan 20, 2017 @ 9:01pm 
Originally posted by Mops TENTACLE BOSS:
Originally posted by AnonumusSoldier:
Wants more content, complains when new content is added.
#WarframeLogic

If you went to a restaurant and they served you a plate of ♥♥♥♥ would you accept it just because they gave you something? Wowie they gave us content THEREFORE it can't possibly have flaws! No criticism allowed!

You are a moron.
Never said it did or didnt have flaws. My comment had nothing to do with the flaws of the system, that wasnt the objective of your post. And your analogy is flawed. DE didnt give us something ♥♥♥♥♥♥, they gave another aspect of the game. Whether you do or do not like it , does not make it ♥♥♥♥♥♥. That is like going to a chinese restaraunt, and the chef adds a new item to the menu and you complain that its not italian food, therfore the new item is "♥♥♥♥♥♥"
Additionally, at a restaurant you order something, and exchange money for what you specifically asked for. They dont just hand you a plate of whatever and expect you to appreciate it. If they dont hand you what you asked for you are within your rights to refuse payment/cause a ruckus.

This is a game. The developers excercise thier creativity (and depending on the game, with fan input) and depending on the game, they either hope you like it and support the game by contributing thru microtransactions, or (as they are creating an entertainment resource) require you to pay to experince thier content thru a subscription or buy2play title and are free to assist in the marketing of thier product with reviews to earn them more money.

Big difference.
AnonumusSoldier (Banned) Jan 20, 2017 @ 9:18pm 
Originally posted by Cheshire the gray cat:
Originally posted by AnonumusSoldier:
Wants more content, complains when new content is added.
#WarframeLogic
No content would be new quests, like the gambit thing, new weapons, heck even the Kuva fortress is nice. But adding the Kuva as some extra step on something that has to many steps as it is...its pretty redundent.
If they made Kuva a thing you could get normally on missions, OR just the kuva thing itself thats not tacked on to normal missions..
Riven mods would have ben nice if they were not given a random MR ranking. And hell if they were to keep the MR ranking they all should be the SAME ranking.
and again, not much use in Kuva after the small handful of stuff you can get till it becomes riven reroll fodder.
Welcome to free2play and gaming in general my dear. As the saying goes, there is nothing new under the sun. You can try, but there will be similarities/redundencies in everything.

And yes, the resource Kuva, the Kuva Gaurdians, and the aspect of farming Kuva is new content. Everything from Loot crates, to tilesets, to damaged ammo drum, to Clem, is game content.

As far as a new resource and its farming method being "redundent", that has been said about every new resource since alpha.

Not sure what you mean by Kuva siphons not being tacked onto normal missions, it has its own spawn mission now that has to be independently run . I agree with that as before hand i got to the point I was sick of seeing them, as i felt obligated to run them if they spawned in a mission. As far as increasing obtainment methods, i totally agree. When TWW first landed I had assumed that they would be a permanent fixture on a kuva fortress node, and was dissapointed they where not. I had hopped under the rework that they would add that, and was dissapointed they didnt. I can sort of understand WHY as if they were easy to farm like that then infinite rerolls would be possible for those that have nothing better to do, making it unfair to those that dont.

As far as the random MR requirment, my assumption the point behind this was to prevent them from becoming a "mandatory" thing in builds, you had to be invested in the game for a decent amount of time in order to use them, so starting out players would not feel like they had to purchase these on the market to be powerfull (which would create a p2w argument) While i think some of them are far too high, it is what is. SO far the rivens ive seen are not that special, the most powerfull ones arent even for weapons i routinly use, so the effort to even fit these rivens into a decent weapons build is collosal and not worth my time, and the other ones dont outshine the rest of my standard build, so theres no real point in using them, The only eal thing rivens are doing is getting me to revist old weapons (which was thier purpose) The problem occurs when the market/player base ignores the intention behind the system and abuses it, only caring about the rare ones for the Meta list guns. THAT is not DE or the Riven mods fault, but the player base.

As far as kuva not being important, as always, the player base is shortsighted. Right NOW it isnt important, but just like we saw with nitan, its in pretty much everything these days. In time i am sure it will rise in value/importance.
Prince Morrigan Jan 20, 2017 @ 10:05pm 
Originally posted by AnonumusSoldier:
Originally posted by Cheshire the gray cat:
No content would be new quests, like the gambit thing, new weapons, heck even the Kuva fortress is nice. But adding the Kuva as some extra step on something that has to many steps as it is...its pretty redundent.
If they made Kuva a thing you could get normally on missions, OR just the kuva thing itself thats not tacked on to normal missions..
Riven mods would have ben nice if they were not given a random MR ranking. And hell if they were to keep the MR ranking they all should be the SAME ranking.
and again, not much use in Kuva after the small handful of stuff you can get till it becomes riven reroll fodder.
Welcome to free2play and gaming in general my dear. As the saying goes, there is nothing new under the sun. You can try, but there will be similarities/redundencies in everything.

And yes, the resource Kuva, the Kuva Gaurdians, and the aspect of farming Kuva is new content. Everything from Loot crates, to tilesets, to damaged ammo drum, to Clem, is game content.

As far as a new resource and its farming method being "redundent", that has been said about every new resource since alpha.

Not sure what you mean by Kuva siphons not being tacked onto normal missions, it has its own spawn mission now that has to be independently run . I agree with that as before hand i got to the point I was sick of seeing them, as i felt obligated to run them if they spawned in a mission. As far as increasing obtainment methods, i totally agree. When TWW first landed I had assumed that they would be a permanent fixture on a kuva fortress node, and was dissapointed they where not. I had hopped under the rework that they would add that, and was dissapointed they didnt. I can sort of understand WHY as if they were easy to farm like that then infinite rerolls would be possible for those that have nothing better to do, making it unfair to those that dont.

As far as the random MR requirment, my assumption the point behind this was to prevent them from becoming a "mandatory" thing in builds, you had to be invested in the game for a decent amount of time in order to use them, so starting out players would not feel like they had to purchase these on the market to be powerfull (which would create a p2w argument) While i think some of them are far too high, it is what is. SO far the rivens ive seen are not that special, the most powerfull ones arent even for weapons i routinly use, so the effort to even fit these rivens into a decent weapons build is collosal and not worth my time, and the other ones dont outshine the rest of my standard build, so theres no real point in using them, The only eal thing rivens are doing is getting me to revist old weapons (which was thier purpose) The problem occurs when the market/player base ignores the intention behind the system and abuses it, only caring about the rare ones for the Meta list guns. THAT is not DE or the Riven mods fault, but the player base.

As far as kuva not being important, as always, the player base is shortsighted. Right NOW it isnt important, but just like we saw with nitan, its in pretty much everything these days. In time i am sure it will rise in value/importance.

I will say that you do make a good point.
But how long has warframe been around? I will be a bit of a jerk here and say its ahrd to deal with all these changes thats been coming. I just hope that they make me WANT kuva. And not make me have to get it.
AnonumusSoldier (Banned) Jan 20, 2017 @ 10:54pm 
Originally posted by Cheshire the gray cat:
Originally posted by AnonumusSoldier:
snip.

I will say that you do make a good point.
But how long has warframe been around? I will be a bit of a jerk here and say its ahrd to deal with all these changes thats been coming. I just hope that they make me WANT kuva. And not make me have to get it.
This March Warframe will be 4 years old. And i get it about the non stop farming, it gets to be too much sometimes. I often feel very trapped into what i MUST farm every day, Poly, Oxium, Nitan, Sorties, endo, Relics, Prime Parts ect. and lose focus of the actual fun aspect of the game, and wish i could just hack and slash my way thru with no particular objective nad get what i want as i go along, and get frustrated when i want ot play a particular frame/weapon but it dosent stand in the missions that require team work but never get it so you end up carrying team anyway. I really think that mastery rank should affect making it easier for certain things , like formaing and farming. This would provide an incentive to increase it, and add value to the mastery rank. When i get like that, i often take a step back from the game for a bit and play something else to ease the stress. Warframe isnt going ot go anywhere, after 4 years of gameplay i realize that warframe is meant ot be a game for life, and despite that the devs WANT you to play nothign but thier game, its not neccasary, nor good to do so.
Last edited by AnonumusSoldier; Jan 20, 2017 @ 10:58pm
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Date Posted: Jan 19, 2017 @ 10:44pm
Posts: 15