Verfasst: 25. Februar
What a fun, polished, classic-style RPG!
D:OS is hands down the best RPG of this sort since Dragon Age: Origins. Interesting combat system, good story line, and never a dull moment.
+ Not a single "fetch" quest. Seriously, about 100 quests and not a single one of them falls into the "go get me 10 pairs of smelly panties" category.
+ Excellent graphics with bright colors, excellent level of detail, atmospheric nuances, weather, terrain, all very beautiful to watch.
+ Interesting, innovative, detailed and hard to master combat system. When "fight" is on, solid tactics are essential.
+ Lots of content, areas to explores, NPCs. D:OS' world is very much alive and full of detail. A single, completist playthrough is well over 100 hours.
+ Humor galore. Easter eggs, puns, funny remarks everywhere. For the first time ever I even paid attention to "achievements", each one a nod to some more or less obscure rock track (Sleeping Village, Disciples of the Watch and No More Mr Nice Guy among my favs).
+ Appropriate sound track, not invasive, you won't feel the need to turn it off.
+ Game is very polished, in 150 hours i've encountered just one, quite minor, graphic glitch.
- Characters are devoid of any real personality: voice overs are sparse, character build doesn't help, you don't really get attached to your main character as you would have done with Origins, or ME's Shepard, or even with Baldur's Gate. You get stronger and stronger, but you don't "grow".
- The UI would need an overhaul, inventory management is tedious and a time waster.
- Some quests are too obscure and counter intuitive, if you really want to complete everything you will need to go check a walkthrough from time to time unless you enjoy pixel-hunting for a semi invisible knob or switch.