Posted: May 27
I REALLY wish I could recommend this one, but I simply can't. It's unfinished, buggy, poorly optimized, and the mechanics are opaque at best.
The content, as it is, is water thin at the moment with a thirteen level campaign against a ♥♥♥♥ easy AI and three 1v1 AI skirmish maps. Patches were promised, but they have yet to manifest themselves. The bugs are also still pretty bad. I am currently stuck on level nine because the game consistently crashes when I'm roughly halfway through with the mission.
Worst of all, the game lacks the sort of interesting interactions and special units that made Dungeon Keeper so intriguing. Building oddly shaped or larger than usual rooms bring no additional benefits. You'll never have a super cultist or unique monster appear in your dungeon. Furthermore, the inclusion of a so-called tech tree is haphazard at best. Since the tree doesn't really chain and basic rooms require sins to unlock, it doesn't enhance the game so much as slow down a dungeon's expansion.
There's a lot of potential here, but I feel like the game launched at least three months too soon. Save your money, people.