andi_hindle Oct 25, 2013 @ 10:38am
performance issues
im having a few performance issues when i get a decent run of creatures and rooms. i have a decent spec laptop i5 3ghz with 8gigddr3 and intel hd graphics. does anyone have the same problem? and if so do you have any fixes?
Showing 1-8 of 8 comments
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Uueerdo Oct 25, 2013 @ 11:37am 
I haven't played much, but I did notice a severe slowdown when I reached a large number (wasn't counting and just spammed the spell) of imps.
andi_hindle Oct 25, 2013 @ 11:45am 
that would explain some of it... happens when you dont aswell... strange
Bruce Willis  [developer] Oct 25, 2013 @ 4:04pm 
Hey andi_hindi, I saw your post on the forums but I'll avoid double-responding to make this conversation easier to track.

We currently have a few memory leaks which will cause the game to lock up / crash / become unplayable after a period of time, this seems to vary mostly on what settings you're playing on and how much you interact with the level (lots of rooms / workers / minions &c), but the two tutorial levels shouldn't have too many problems (simply because they are short).

If you're experiencing this after playing one level and swapping to another via the main menu you'll probably notice a big performance hit, in general your WFTO life will be better if you quit the game entirely and restart it before selecting a new level.

We're constantly working on squashing bugs and sorting out the various memory leaks currently present in the game, check out website (www.wftogame.com) every Wednesday for updates related to both development and patches.

Cheers,
James

p.s. It would be helpful if you can post your gpu and full system specs.
Type dxdiag into the windows search bar.
Useful information:
Processor & Memory (first tab)
Chip Type / Name & memory (in the Display tab)
andi_hindle Oct 26, 2013 @ 4:30am 
operating system - windows 7 home premium 64-bit (6.1, build 7601)
system manufacturer - Acer
System model - aspire 5750
BIOS - insydeH20 version V1.14
Processor - intel(R) Core(TM) i5-s430m cpu @2.4ghz (4 CPU's, ~2.4ghz
Memory - 8044MB RAM
Page File - 2763MB used, 13322MB available
DirectX Version - Directx 11

Hope this helps





Originally posted by Bruce Willis:
Hey andi_hindi, I saw your post on the forums but I'll avoid double-responding to make this conversation easier to track.

We currently have a few memory leaks which will cause the game to lock up / crash / become unplayable after a period of time, this seems to vary mostly on what settings you're playing on and how much you interact with the level (lots of rooms / workers / minions &c), but the two tutorial levels shouldn't have too many problems (simply because they are short).

If you're experiencing this after playing one level and swapping to another via the main menu you'll probably notice a big performance hit, in general your WFTO life will be better if you quit the game entirely and restart it before selecting a new level.

We're constantly working on squashing bugs and sorting out the various memory leaks currently present in the game, check out website (www.wftogame.com) every Wednesday for updates related to both development and patches.

Cheers,
James

p.s. It would be helpful if you can post your gpu and full system specs.
Type dxdiag into the windows search bar.
Useful information:
Processor & Memory (first tab)
Chip Type / Name & memory (in the Display tab)
Bruce Willis  [developer] Oct 27, 2013 @ 2:36am 
Thanks Andi_
We'll continue to look into the various memory leaks, here's looking forward to a smoother experience for everyone in the near future!

Cheers,
James
kainxxx2000 Oct 27, 2013 @ 11:42am 
yep it got to be a memory leak but the updates are nice i see alot of work going into the game.
Bruce Willis  [developer] Oct 27, 2013 @ 9:30pm 
Just a quick update -- we have not dedicated any real time to fixing memory leaks, looks like we're adding one in the next few weeks which should yield some improvements for all players.

Cheers,
James
andi_hindle Oct 28, 2013 @ 12:00pm 
not disputing that at all.. doing a fine job all will come good in the end.
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Date Posted: Oct 25, 2013 @ 10:38am
Posts: 8