DOOM II
Problem With Sourceports
I'm having some trouble with the Doom sourceports. Whenever I run either GZDoom or Skulltag, they run great, but whenever I turn or move, all the walls and textures become wavy and distorted and it's really distracting. Zandronum doesn't have this problem, but all the textures are very pixelated and filled with artifacts.
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Показані коментарі 13 із 3
That's weird, it happens to me on Zan and not Gzdoom nor Skulltag.
Цитата допису RGU JaCe!!!:
That's weird, it happens to me on Zan and not Gzdoom nor Skulltag.
It would be nice if anyone had any idea how to fix this, since I can't find anything on google.
It may because you don't have V-Sync enabled. Try enabling it in the options menu, it's in there somewhere, probably under OpenGL options or video settings.
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Показані коментарі 13 із 3
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Опубліковано: 26 трав. 2014 о 13:26
Дописів: 3