DOOM II: Hell on Earth

DOOM II: Hell on Earth

KUBA18i Aug 8, 2014 @ 8:09am
Trouble with running Strife on GZDoom
Strife, the id tech 1 game that fuses FPS with RPG, doesn't work properly on gzdoom. No voices or sounds are heard and to play the music Microsoft Synthesizer must be selcted instead of fmod. I works on Vavoom somewhat, but I dislike using it. On ZDoom, it works fine, no need to change from fmod, but It's not my favourite port either because I can't select 1680x1050 resolution and the mouselook works poorly, unlike gzdoom where it works perfectly. Is there something I can do about this? And I really don't have a better place to ask, even though Strife is only related to Doom via the engine, making my post off topic somewhat.
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Showing 1-6 of 6 comments
TabrisDarkPeace Aug 8, 2014 @ 8:39am 
Maybe ask, aswell, on the forums that the GZDoom developers read.
Last edited by TabrisDarkPeace; Aug 22, 2014 @ 10:28am
sounds to me like gzdoom is not finding and loading voices.wad which contains the voice stuff. It usually loads automatically along with strife.wad
Last edited by Did that flower just wink at me?; Aug 8, 2014 @ 10:29am
KUBA18i Aug 8, 2014 @ 11:07am 
Found a gzdoom beta or something at http://devbuilds.drdteam.org/gzdoom/ and it seems to work well so far. Thanks for the tips anyway!
KUBA18i Aug 8, 2014 @ 12:27pm 
By the way, who has the publishing rights to this game right now?
Hypsicratea Aug 22, 2014 @ 10:24am 
Because all of the voices and what not are kept in it's own wad file voices.wad. You need to load that file alongside the strife.wad
Last edited by Hypsicratea; Aug 22, 2014 @ 10:25am
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Date Posted: Aug 8, 2014 @ 8:09am
Posts: 6