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Zgłoś problem z tłumaczeniem
Invert Mouse
Support for Nvidia Surround/Eyefinity (3 monitor Ultra wide screen) 5760x1080+ resolution
Add a debug menu in order to reduce the time to go back to the first dream
Also maybe we need a "position into world X/Y/Z" so we can facilitate the location of some physical bug :)
*a small blip on the map to show your current position. one that would fade away after a second or two after first opening the map, to be used only for a user to gauge their bearings.
*the doors should open towards the closest wall and out of the way of players.
_edit: Can put the option just into the alpha, so that everbody can test the game without filters and give their opinions? like you said in some older post, that the people should tell, if they like the effectfilters or if they dislike them!
Debug menu, or way to screenshot graphics bugs. I'm looking at a bug right now. I couldn't possibly explain where I am, or what Im seeing, in the forums!
Also, 1600x900 reso
Well, it felt like I am playing a 3D game without glass sometimes. It distorts the perception of object. In the house, it bother me, not in the dream though.
b.) FOV slider/input. I felt the FOV slightly screwing with my vision during the game, and the option would be nice.
c.) Not graphics based, but volume control more in depth would be nice.