Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I like the white arrow that Codemasters used in GRID 2, one of the few things they got right in GRID 2. :P
http://www.lay-zmattress.com/flatout2/purple44/GRID%202/atom2.jpg
Would help in clean racing and roller derby mode. Maybe have it as an option for those that would not want to use it.
Sweet!
Probably not, as it's not very immersive and more arcade like than not.
As for the mirrors, we figured that the mirror could be on the upper section of the screen regardless of your point of view. That way the benefits of the mirror wouldn't be tied to a single perspective, but be of use at all times, no matter what your preferred view is.
Or also be able to toggle mirror on and off on the fly, in the middle of a race.
Definitely Bugbear going want us to test mirror and see how the players like it.