A Valley Without Wind 2

A Valley Without Wind 2

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BBX Feb 24, 2013 @ 2:42pm
I just put up a guide, looking for things to add to it.
I think I covered the basics, but I've not published a guide before so I don't know if I made any significant logic or spelling errors.

Also, let me know what to add to it.
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Showing 1-15 of 16 comments
Billick Feb 24, 2013 @ 3:00pm 
Wow, that's a really thorough guide. Nice work!
Drake Feb 24, 2013 @ 3:25pm 
Yeah, that's pretty excellent, great work!
BBX Mar 1, 2013 @ 11:39am 
Added a Perk Appendix. I'd like to add a full Spellbook, but the number of available classes is too difficult to keep track of.
tigersfan  [developer] Mar 1, 2013 @ 12:11pm 
Originally posted by BBX:
Added a Perk Appendix. I'd like to add a full Spellbook, but the number of available classes is too difficult to keep track of.

Just in case someone wants to do this. There are 50 total classes, 10 in each tier. Each class has 4 spells.
BBX Mar 9, 2013 @ 6:46pm 
1.003 is up; So I guess it's time to bug hunt!

Mantis makes this fun!
Hobocannibal Mar 10, 2013 @ 10:28am 
I'd like to know the places that bosses can spawn at (other than level-up towers)
BBX Mar 10, 2013 @ 12:03pm 
I've only seen them in level-up towers and at various tiers of Demonaica's Castle and rarely in Pyramids...

I've seen them once in a random cave, so I can't tell if bug or low rate.
BBX Mar 13, 2013 @ 12:35pm 
Added the first 25 spells. Will add more over time.

Changed all instances of "calibur" to "caliber"
BBX Mar 13, 2013 @ 6:26pm 
Ok, I'm done for the day - I'm missing one Rank 1 class (can easily scum that later) and two Rank 5 classes. (I'm tired)
LiquidAvatar Mar 14, 2013 @ 11:12am 
Awesome, thanks for the guide! It's cleared up a lot of things that I suspected or inferred. How do you determine the movement rate of the monsters - am I just missing something? <.< >.>

Would you mind posting an appendix of the overworld movement for each monster type?
Last edited by LiquidAvatar; Mar 14, 2013 @ 11:13am
BBX Mar 14, 2013 @ 1:26pm 
Ok, I'l add it. To check you just move your guy so you are standing on the monster.
BBX Mar 14, 2013 @ 2:45pm 
Monster appendix added, missing the Auroch Warrior and any other atypical monsters that I don't have data for.
LiquidAvatar Mar 14, 2013 @ 3:10pm 
Ah, thanks =) I've been killing them before they can move but am now at a point where I need to make strategic decisions based on potential monster targets. That'll help a ton!
pepisolo Mar 15, 2013 @ 8:43pm 
Nice guide. Just in case you're not aware, you can access a cheat menu by pressing L and typing what it tells you into the chat window. This will give you easy access to Spell Classes. Contains a full list of the classes, too.
BBX Mar 16, 2013 @ 8:16am 
Ok, that woulda helped a lot... I beat the game like 7 times straight to get all the Rank 5's.

I guess the next thing to add to the addendix is a list of console commands.
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