jonnovision1 Jun 28, 2013 @ 11:02pm
graphical room glitch
so I've tried a few things including disabling and enabling triple bufferings, running in Windows XP compatibility mode, but this glitch still happens, basically whenever I enter a room or some place that requires going through a door or up/down stairs, the room's map is placed on top of the map the previous area was in, also possibly related, when I first open the game, when selecting tutorial, black pit, or Baldur's Gate, the screen flickers fairly badly.
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Bennster Jul 2, 2013 @ 12:36pm 
I've started a thread which may relate to this - I'm getting the bad flickering in the main menus too. Have you been able to resolve this yet?
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Date Posted: Jun 28, 2013 @ 11:02pm
Posts: 1