Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Secondly the reason that the Steam release is behind and does not offer cloud sync saves is because it was Atari who made the deal with Steam and for that reason the patches have not come to fluition on Steam because Atari essentially went around the studio to get the game on Steam. Just comes to show that publishers once again can give a game studio a bad rep because they like to push out unfinished things so they can make a quick buck.
http://www.overhaulgames.com/
Look at the (c) at the bottom of the page.
There's been many patches and as of today with its latest patch, everything I have said in my original post still stands. This could have been the ultimate definitive version of Baldurs Gate and unfortunately, it's very far from that.
Quite disappointed with this effort considering Overhaul/Beamdog had a year to upgrade a perfectly working game (eg. GoG version) to run on the latest computers with all the bug fixes and other mods that the mod community have done.
It's not like Overhaul/Beamdog had to create a new game from scratch. eg. engine, story, graphics, normal development time, etc. This was an already complete working game. Just to compare, Obsidian are taking 18 months (an extra 6 months more than Overhaul) to create a new game from nothing with Project Eternity. Overhaul had a complete game handed to them.
It doesn't make any sense.
I wonder if CDP would have done same with Witcher EE's they would propably have same kind of ♥♥♥♥♥♥♥♥♥ that is clouding certain zombie game.
Strange im already half way in and tbh and im very serious, I havent met or seen 1 bug anywhere!
+ This zooming in you are talking about, I dont understand why you would want to zoom it in so far then lock it because if you zoomed in the game looks very bad like legoland.
So that kinda proofs what gamer you are I think not to blow you off mate so no offense but its just really strange that in 2013 you would want to play something that looks like a toystore legobloks.
its a great game like it was years ago but I do miss the old movies but thats kinda it the rest is just awesome lol no bugs what so ever for (for me atleast). just re-install if you really have so many bugs since im one of those ppl who doesnt have any bugs so it isnt the game
You've just contradicted yourself. You said you haven't seen one bug and yet you confirm the zoom reset is in the game and you can't lock the zoom.
Also, I never said I would zoom all the way in. Nice way to take what I said out of context. I think it shows what sort of gamer you are when you can't comprehend what I wrote. I'd like to zoom at a distance I like (eg.about half way in) and I can't, because everytime I enter a building/house/inn/etc it zooms all the way back out again. It's 2013 and this game has no zoom lock.
The install is fine with me. The game runs without any game breaking bugs. However, the game has an incredible amount of ingame bugs, including missing original content. Just because you can't remember the original content which is missing in BGEE, just because you can't afford to run dual monitors, just because you choose to ignore the missing voice overs of characters in the game, doesn't mean that there isn't any bugs.
Your game has bugs, but you come across as a beamdog fanboy by choosing to ignore at the very least, missing original content with things like voice overs in the game.