flamingskull Oct 15, 2013 @ 12:45am
I can't understand...
This (Baldur's Gate) is a game in which you have to pause continously during a fight, and nobody complains about this, indeed, it is suggested to pause during a fight to have better chances of victory...
Games of Thrones (the game) has a very similar combat system in which you have to pause to make your fighting choices (as far as I know: I haven't played this game yet, I'm based on what I've read) and its boards are overrun by people literally FURIOUS about the fighting system... I really can't understand this XD
Last edited by flamingskull; Oct 15, 2013 @ 12:45am
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Talana Oct 15, 2013 @ 1:46am 
You don`t have to pause in BG. It`s optional.
And I don`t understand the complaints about the fighting system (if the reason is what you say it is) ; If people don`t like a type of game, why buy it?
Example; I don`t buy FPS, they are not my kind of fun - it would be stupid of me to buy them and complain about the fighting system.
Last edited by Talana; Oct 15, 2013 @ 1:47am
Bossonova911 Oct 15, 2013 @ 3:15am 
Agreed
flamingskull Oct 15, 2013 @ 4:24am 
Originally posted by Talana:
You don`t have to pause in BG. It`s optional.

Yes, but it helps me a lot...
However, I don't dislike the combat system at all, it's different, yes, but not terrible. Perhaps someone expected a more Assassin's Creed like gameplay... but hey, everybody knows what a classic RPG is :)
Talana Oct 15, 2013 @ 5:08am 
Nice to hear that you like it :) One of my favs :)

The reason I don`t understand these people, is that personally I never buy a game before reading about it, the reviews, the gameplay, if it goes on my system - watching gameplay videos and trailers, hopefully also tried a demo.
I still might become disappointed, but at least I have done everything possible to check it out.

Have fun :)
flamingskull Oct 15, 2013 @ 5:21am 
yeah, that is what eveyone should do before buying something: it's obvious that you should inform about what you're going to buy. If you buy without knowing, you must then accept the risk and the fact that it can't be as you expected, and you just can't complain about that. It's common sense :P
DrMister Oct 15, 2013 @ 8:27am 
well... in BG you are not just in charge of one character but six... pausing allows for better control but as previously stated it is optional and not manditory
Most complaints I've seen regarding the fighting system is the dice rolls and I can understand frustration with that. It adds a little randomness to the fights but I think thats better than receiving the same exact outcome everytime.

Eitherway reviews and other peoples thoughts on a game are not your own and the only real way to see if you'd enjoy it is to try it out for yourself.
flamingskull Oct 15, 2013 @ 8:46am 
Your point is a very good one, and I agree to that, but what I can't understand is that I see people complaining a lot about the Games of Thrones game and very little about Baldur's Gate, but as far as I know they have a very similar combat system...
Bossonova911 Oct 15, 2013 @ 9:26am 
The game of thrones game is more like Dragon age combat system
Zezbo Oct 15, 2013 @ 3:24pm 
Ok, so I just watched a trailer of the GoT combat system.....Uh...well, ok, obviously the combat system doesn't use DnD rules. I understand what is bothering you about the system, I'll try to bring this to light for people who haven't seen it.

They sit there and swing at each other but your enemies look like they're just being damaged randomly and not actually being hurt when your character actually swings, even though it looked like he just nailed the other guy pretty good.

Baldurs Gate really has the same thing going on, but the people that play BG all understand that if my character swings at an enemy and nothing happens, its probably because he missed the Hit Die roll, which for that time and those graphics, I mean cmon lets give them a break, i don't expect new rendered animations everytime I miss a gibberling or something with my sword.

Game of Thrones though is really detailed in their charater animations, probably more so than dragon age, so when you see those deliberate, precise attack animations, I would expect someone to get hit too. If you think about it in terms of like a re-done baldurs gate combat system, it's not that bad. I wouldn't play GoT for the combat anyway. It's probably got a good story, although I don't understand why companies that remake games from movies have to make up their own characters that had nothing to do wth the movie in the first place...

As for the pausing...dunno, I could go either way. It's there to help you, but at the same time, you're only micromanaging 2 people. You HAVE to pause in Baldurs Gate when you're managing 6 characters and there are no short cuts to any of the skills. If Atlas couldn't come up with shortcuts to abilities within the combat system to keep people from pausing it every 10 seconds then..yeah that was dumb.

Also the combat in GoT just looks a lot more fast paced than Baldurs Gate, I wouldn't want to pause and just stop the action everytime I have to pick a skill or something. Baldurs Gate is straight up a strategy fighting game, almost 90% of the time, you need to come up with a battle plan to get through the next fight or you're done-zo. The developer for the combat system in GoT describes it as a fast paced action RPG, where pausing wouldn't be very welcome.

I get why people are ♥♥♥♥ed about it. My suggestion, play baldurs gate instead!

Also check out Project Eternity!
ÄmJii Oct 16, 2013 @ 1:36am 
Originally posted by Zezbo:
people that play BG all understand that if my character swings at an enemy and nothing happens, its probably because he missed the Hit Die roll

Protip: Turn on Dice Rolls in Options -> Feedback.
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Date Posted: Oct 15, 2013 @ 12:45am
Posts: 10