When this game was first released I was having fun with Fallout & other RPGs. I have a moderate interest for the D&D game system and universe. I did play a bit of NWN later but found the storyline dull and the level design terrible.
Anyway BG has some prestige to say the least, and it's been a long time I wanted to play it. I've just finished it an hour ago after nearly 50h of gameplay.
Soo.. there is sure a lot of details I appreciate in the game, such as:
- a nice worldmap with many regions dedicated to sub-quests,
- good variety in environments,
- a vaste bestiary,
- potential companions about everywhere,
- random encounters,
- symbolic dreams,
- heaps of different spells,
- cursed items,
- some clever dialogues and some bits of the storyline (read: "few")
And there are just as many things getting on my nerves:
- the terrible pathfinding leading characters to bump into each other and queue in front of enemies,
- cryptic spells descriptions (see this shocking one[oi57.tinypic.com]
- how you'll always do many mistakes on your first game (so you've invested points in Maces and 2-handed weapon style? Too bad 2-handed Maces haven't been invented here!),
- how some fights require you to "cheat" (i.e. drinking anti-petrification potions before your party see the basiliks),
- absurd and overabundant loot (pretty much every living creature on the Sword Coast is carrying worthless jewels and necklaces).
Not to mention that the bad guy has a terrible name and a ridiculous helmet: in D&D these things are unfortunately to be expected...
In the end I did have some fun from time to time, but overall it feels more like the work of a handful of very patient teenagers than the holiest of all classical RPG. Why the hype? What's so special and great about this game?