When this game was first released I was having fun with Fallout & other RPGs. I have a moderate interest for the D&D game system and universe. I did play a bit of NWN later but found the storyline dull and the level design terrible. Anyway BG has some prestige to say the least, and it's been a long time I wanted to play it. I've just finished it an hour ago after nearly 50h of gameplay.
Soo.. there is sure a lot of details I appreciate in the game, such as: - a nice worldmap with many regions dedicated to sub-quests, - good variety in environments, - a vaste bestiary, - potential companions about everywhere, - random encounters, - symbolic dreams, - heaps of different spells, - cursed items, - some clever dialogues and some bits of the storyline (read: "few")
And there are just as many things getting on my nerves: - the terrible pathfinding leading characters to bump into each other and queue in front of enemies, - cryptic spells descriptions (see this shocking one[oi57.tinypic.com]), - how you'll always do many mistakes on your first game (so you've invested points in Maces and 2-handed weapon style? Too bad 2-handed Maces haven't been invented here!), - how some fights require you to "cheat" (i.e. drinking anti-petrification potions before your party see the basiliks), - absurd and overabundant loot (pretty much every living creature on the Sword Coast is carrying worthless jewels and necklaces).
Not to mention that the bad guy has a terrible name and a ridiculous helmet: in D&D these things are unfortunately to be expected...
In the end I did have some fun from time to time, but overall it feels more like the work of a handful of very patient teenagers than the holiest of all classical RPG. Why the hype? What's so special and great about this game?