Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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Sherlock May 22, 2016 @ 9:55am
Is there some sort of compromise on UI Scaling?
There seems to be two things that happen when you change UI Scaling: The game caps your zoom levels and it ... scales the UI.

I'm finding that those two choices don't provide a great expierience either way. If UI Scaling is turned off, the UI is a little on the large size, but the game has the same trapped-in-a-box feel of the original where you can't see much and have to spend lots of time scrolling about. If UI Scaling is off, the zoom levels are GREAT, but the UI looks bizarre at best.

Is there a way to get good zoom levels when UI Scaling is on? Is there a middleground?

Screenshots attached (max zoom-out):
Scaled UI: http://steamcommunity.com/sharedfiles/filedetails/?id=689450749
Unscaled UI: http://steamcommunity.com/sharedfiles/filedetails/?id=689453181
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Showing 1-6 of 6 comments
Buttertea May 23, 2016 @ 1:40pm 
I understand the problem of either going with Scaling Off or On. Both have their (dis)advantages.

I don't know if there's a solution for it apart from adjusting the font size when Scaling UI is Off, so as to at least get the text readable again.
That does nothing for the rest of the UI, unfortunately.

I just wanted to make an observation. Your max zoom out when Scaling is On seems minimal. My max zoom out w/ Scaling On compares to your max zoom out w/ Scaling Off (on 2560x1600).

On max zoom w/ Scaling Off I can see the whole map with room to spare. And this is right after deleting the baldur.lua and making a new game on 2.2.

I don't know how it is for others.

One thing I can say: I was trying to see if a setting would work and I got your problem once. Which is that it wouldn't zoom out further than your first example. Zoom lock was not on. I have not been able to reproduce it, though.

Maybe if you turn some things off and on, fiddle with it, or delete baldur.lua, it will make the zoom finally kick in better with Scaling On.
Sherlock May 23, 2016 @ 7:31pm 
Oh, cool. I'll try that! Thanks for the help!
Areck Feb 4, 2017 @ 11:44am 
An old thread, but I'll post here because this is where I was led when I googled the problem:
With UI Scaling on, I had the zoom issue until I alt-tabbed out to desk top, when I alt-tabbed back into the game, the full zoom range became available with the scaled UI still in place.
FlunkHaus Feb 5, 2017 @ 7:54am 
Originally posted by Areckahn:
An old thread, but I'll post here because this is where I was led when I googled the problem:
With UI Scaling on, I had the zoom issue until I alt-tabbed out to desk top, when I alt-tabbed back into the game, the full zoom range became available with the scaled UI still in place.

After reading your post I just saw the exact same thing. I wasn't thinking I liked having UI Scaling on because it wasn't letting me zoom out as much. I alt-tabbed out and back in and it let me zoom out much more. I think this works best because the UI is just too small on a higher resolution screen like mine (1440p) without the scaling on.
Kefka Jun 27, 2020 @ 2:30pm 
Originally posted by Areckahn:
An old thread, but I'll post here because this is where I was led when I googled the problem:
With UI Scaling on, I had the zoom issue until I alt-tabbed out to desk top, when I alt-tabbed back into the game, the full zoom range became available with the scaled UI still in place.

That worked for me too. I was going out of full-screen using the Windows Start key, which wasn't allowing to zoom out further when going back into the game, but Alt-tab works great. Playing on my 4K TV, I really wanted to get the scaled UI working (portraits and left menu items were insanely tiny) with ability to zoom out farther. This is perfect. Thank you!
Dyzio Jun 28, 2020 @ 4:25am 
Honestly, it's kinda ridiculous that this is supposed to be an "ENHANCED edition", yet it's completely unoptimized for MODERN systems. This game actually looks better on my old PC from 2007. Aside from the UI problems, the font scaling is bugged too and messes up the fonts in some dialogues (e.g. some text is bigger, some is smaller, also text in other places doesn't scale properly). On top of that, it has more graphical glitches than the original game from 1998. I actually installed the original recently, and the graphical presentation is just simply better and less buggy. No black lines around the sprites, no buggy spell animations, no glitchy spell books, no messed up water.

Imo the EE is best experienced on Android. At this point the PC version seems like a glorified, half-assed Android port.

Initially I was really supportive of the EE's, I bought the games across multiple platforms to show support etc., but overtime I just grew tired of Beamdog's incompetence.
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Date Posted: May 22, 2016 @ 9:55am
Posts: 6