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What is that, anyway?
However, Imoen makes a classic swashbuckler so I use Keeper to turn her into one. (I'm convinced that had they existed in BG(1) the real devs would have Dyna be a sorceress, Imoen a swashbuckler, and Minsc a barb.)
The Swashbuckler traits are explained in the fine manual. Nothing more is needed to decide on whether to play a Swashbuckler. I mean, you could also play a pure Thief. Or avoid the Thief class/kits altogether and rely on NPC companions to provide thieving skills. That a pure Thief isn't needed is meta-gaming. I've played a full Assassin all the way from BGEE far into BG2EE, but have given up eventually, because using stealth and boots of speed to backstab enemies wears off in BG2EE, gets much more resource intensive and requires increase efforts. So, if you read the manual, do you see any compelling reason to play a Swashbuckler? A role-playing choice maybe? As not to play a plain Thief?
A swashbuckler is a great thug type build, good for an orc. Me hit you, take lunch money. Don't need that good of a pick pocket score to rifle the pockets of a dead guy. Its good for people who are not going to micromanage spells and consumables to build and maintain a backstab rogue. Remember it can dual katanas or use a 2h, the penalty was loss of backstab, and that is already gone.. and it hits more consistently, and it attacks every round (no need to back off to hide to backstab again). Average it out... its really not that big a loss.
I would put it dead even with the other rogues and suspect that over a standard (no mods) play of bg1,2,3 it would be about equal in total damage done if built well, and with far less hassle. A dedicated full bore and fully supported backstab rogue will beat it, but again, that takes a LOT of micromanagement, and I doubt it will beat it by that much.
The Shadowdancer is the best rogue in BG, because there are no enemies who can see through stealth until you get to SoD. You can litterally solo the game on LoB just by backstabbing and restealthing before the enemy gets a chance to counter attack, even Aec'Letec doesn't have a counter. Of course about midway through BG2, enemies start being able to detect stealthed enemies and by the time you get to ToB enemies who can be backstabbed are rarer than enemies who can't. The Shadowdancer and Swashbuckler basically have reversed power curves.
At high levels shadowstep can save the day by taking out a caster or archer that was being unfriendly, or get in a good place to scroll/wand... It is still an amazing class, for that alone.
As others have mentioned, off-handing Belm, Kundane or Scarlet Ninja-To (at Epic levels) alleviates low APR count nicely. You could get serious mileage out of throwing darts too since they have base 3 APR.
Another thing to try out is to dual into Mage after you've hit 10th Swashie level. This nets you enough thief skills to cover lockpicking and trap spotting/disarming (which are 90% thieves job description), while leaving room to build up a very competent spell flinger.
The class, like all thieves, has a severely limited number of weapon proficiencies and trying to fit dual wielding in is problematic. By giving them a couple of pips you can increase their desirability at low levels without increasing overall power very much.
Swashbuckler would have been a more useful choice.
so if you are taking theif for a few levels then dualing to something else swash is fine or even ideal
but no as a high level thing, there are better choices.
The Highest damage backstab weapon in the game is a Staff[baldursgate.wikia.com]
Oh, and they aren't bad if you dual them into mages. It is kind of like a fighter/mage/thief that levels much faster (whose fighter traits are rather gimpy, but still decent).
godly in BG2 , take Firetooth+3 in your mainhand , belm+2 in your offhand and add the +1/2 attack bracers and you run around with 4,5 of 5 possible APR mowing down trash with a warriors Hit values and massive bonus dmg , not to mention running away with AC.
enemy needs a high + enchant weapon or is magicly warded ? swap to staff of magi turn on whirlwind and watch those enchants go away , for greater effect add keldron with paladin sword to the mix and have 2 ppl strip magic.
(i love UAI)
i take a Swash over any other Rogue every day of the week.