The Ultimate DOOM > Algemene discussies > Details van topic
Medicinal Mochachino 17 sep 2013 om 1:12vm
Steam should sell THIS version of Doom!!!
1-9 van 9 reacties weergegeven
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Rent a mop - Mumble 17 sep 2013 om 7:16vm 
You are kind of an idiot, that is a source port with mods. Anyone using the steam version can get that, since source ports / mods are free.
Medicinal Mochachino 17 sep 2013 om 4:50nm 
but it should be in 1 package so you don't have to spend weeks finding all the best mods and compiling them together :P
Medicinal Mochachino 18 sep 2013 om 1:20vm 
Or a professional dev company can make a total replacement mod with their own sourceport in D3D9 that has 3D Vision support, real-time lighting and shadows and parallax bumpmapping and I'll buy that (so no inconsistencies in textures due to multiple packs by different peeps and professional quality models! and for doom, doom2, plutonia AND TNT) with 2K textures and skins and make said mod 8+ gig in size (but I dream now) *Any devs out ther reading this, Here's a good project for you*
Laatst bewerkt door Medicinal Mochachino; 18 sep 2013 om 1:31vm
Rent a mop - Mumble 18 sep 2013 om 8:08vm 
The problem is, many source ports have many capabilities, and development is continually being done with them. Plus having it the wads themselves means you can do whatever you like with them.

I suppose you could bundle it with zandronum but even then I'm sure people would want to play it other ways.
Combiner 20 sep 2013 om 12:19nm 
They could also sell BrutalDoom, or ZDOOM, or package it with Ghoul's Forest, Unloved, and DoomRL. But they don't. Know why? Because this is the latest official version from id. Mods are there to be found and downloaded.
Laatst bewerkt door Combiner; 20 sep 2013 om 12:21nm
Tabris: [Aussie Gamers] 24 nov 2013 om 9:20vm 
I've taken this request on hand, as a member of the community, and am developing two projects towards this end:

1) http://sourceforge.net/projects/dooms-19-winx64/
2) http://sourceforge.net/projects/teamplay/

Both have been under development for about a month each, so by Christmas 2013... or better yet the 20th Birthday of DOOM (10-Dec-2013) I may have something worth sharing with General Members of the Public.

The dooms-19-winx64 one is in a Public state but it's not finished and geared towards Windows x64 (currently).

The Open TeamPlay project is in a Alpha/Beta state and will pretty much do everything anyone can dream of in relation to this request (and many like it).


These will always be 3rd party additions to the DOOM, DOOM II, Ultimate DOOM, Final DOOM, etc. games though. Steam will probably never officially support them (as I do).

I do agree that having 'id software' push the PrBoom Source Port on the iPhone, but the original DOS version (320x200 with 4:5 non square pixels) in Steam is a little weird.


In relation to some of the above, neither Valve, Steam nor id software can sell (for profit) certain 3rd party additions to DOOM. DOOM has been GPL'd for quite some time and I don't see id software approaching any 3rd party developers to package and bundle their stuff with a release. (Final DOOM was kinda like this, but that was a very long time ago, and prior to the GPL'ing).
Laatst bewerkt door Tabris: [Aussie Gamers]; 24 nov 2013 om 9:23vm
Aurora 1 apr om 8:01nm 
Ugh, I don't want all that unnecessary crap in my Steam install. My go-to source port is GZDoom and I can't stand having 3D models and those high-res textures in my game, it looks way out of place. For those who want it they can get it on their own. No need to throw in shovelware into the Steam download.
R. Kipker 2 apr om 5:08vm 
THANKS for your work and TIME!

Origineel geplaatst door Tabris: (ARMA II Server Live):
I've taken this request on hand, as a member of the community, and am developing two projects towards this end:

1) http://sourceforge.net/projects/dooms-19-winx64/
2) http://sourceforge.net/projects/teamplay/

Both have been under development for about a month each, so by Christmas 2013... or better yet the 20th Birthday of DOOM (10-Dec-2013) I may have something worth sharing with General Members of the Public.

The dooms-19-winx64 one is in a Public state but it's not finished and geared towards Windows x64 (currently).

The Open TeamPlay project is in a Alpha/Beta state and will pretty much do everything anyone can dream of in relation to this request (and many like it).


These will always be 3rd party additions to the DOOM, DOOM II, Ultimate DOOM, Final DOOM, etc. games though. Steam will probably never officially support them (as I do).

I do agree that having 'id software' push the PrBoom Source Port on the iPhone, but the original DOS version (320x200 with 4:5 non square pixels) in Steam is a little weird.


In relation to some of the above, neither Valve, Steam nor id software can sell (for profit) certain 3rd party additions to DOOM. DOOM has been GPL'd for quite some time and I don't see id software approaching any 3rd party developers to package and bundle their stuff with a release. (Final DOOM was kinda like this, but that was a very long time ago, and prior to the GPL'ing).
Medicinal Mochachino 2 apr om 4:03nm 
Origineel geplaatst door Tabris: (ARMA II Server Live):
I've taken this request on hand, as a member of the community, and am developing two projects towards this end:

1) http://sourceforge.net/projects/dooms-19-winx64/
2) http://sourceforge.net/projects/teamplay/

Both have been under development for about a month each, so by Christmas 2013... or better yet the 20th Birthday of DOOM (10-Dec-2013) I may have something worth sharing with General Members of the Public.

The dooms-19-winx64 one is in a Public state but it's not finished and geared towards Windows x64 (currently).

The Open TeamPlay project is in a Alpha/Beta state and will pretty much do everything anyone can dream of in relation to this request (and many like it).


These will always be 3rd party additions to the DOOM, DOOM II, Ultimate DOOM, Final DOOM, etc. games though. Steam will probably never officially support them (as I do).

I do agree that having 'id software' push the PrBoom Source Port on the iPhone, but the original DOS version (320x200 with 4:5 non square pixels) in Steam is a little weird.


In relation to some of the above, neither Valve, Steam nor id software can sell (for profit) certain 3rd party additions to DOOM. DOOM has been GPL'd for quite some time and I don't see id software approaching any 3rd party developers to package and bundle their stuff with a release. (Final DOOM was kinda like this, but that was a very long time ago, and prior to the GPL'ing).
Thnx very much!!!
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