Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Navigate to your Ultimate Doom folder. (wherever you installed Steam/steamapps/common/ultimate doom/base) There should be three .conf files in there. dosbox.conf, which you don't care about, ultimatem.conf, used for the "modern" mouse controls, and ultimate.conf used for the classic controls. They're plain text files so open them in notepad, find the output=surface token, change it to output=ddraw, and save.
While you're in there, also set aspect=true to fix the aspect ratio (so the game is properly stretched to a 4:3 resolution, as it would've been on any monitor back in the day) and you'll likely need to increase the sensitivity. I use 200 on a system with mouse acceleration disabled.
You shouldn't need to do change the output for any of the other Doom games since they're already set to use ddraw. The sensitivity is set way too high for my mouse in the other games, so you might end up having to tweak that at least.
Hope this helps someone
Quick Edit: So far it seems to be happening whenever I'm in the pause menu. I'm running a Windows 7 64 bit laptop if that helps.
[sdl]
fullscreen=true
fulldouble=false
fullresolution=desktop
output=opengl
[render]
aspect=true