The Ultimate DOOM

The Ultimate DOOM

The Ultimate DOOM > Dyskusje ogólne > Szczegóły tematu
Spunky McGoo™ 5 listopada 2013 o 14:22
[SOLVED] Lag in Brutal Doom v19
(This issue was resolved by using Zandronum instead of GZDoom as the Source Port, no further discussion is required.)

[ORIGINAL MESSAGE]

No matter what graphical settings i choose it won't stop lagging, i have the most recent version of GZDoom...

I have a Nvidia GTX 670 graphics card and Intel i7 CPU.
Ostatnio edytowany przez: Spunky McGoo™; 7 listopada 2013 o 5:24
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Arcade Goon 5 listopada 2013 o 22:42 
No, it shouldn't happen. Have you run previous versions of BD without issue?
Spunky McGoo™ 5 listopada 2013 o 22:43 
v18 worked perfectly, and i tried Zandronum and it runs well without issue, however i would prefer to use GZDoom
Ostatnio edytowany przez: Spunky McGoo™; 5 listopada 2013 o 22:43
Arcade Goon 5 listopada 2013 o 23:03 
Have you tried re-installing GZDoom?
Spunky McGoo™ 5 listopada 2013 o 23:29 
Yes
Can you try Brutal Doom using a different Source Port, such as the DoomsDay Engine (which still gets regular updates and fixes).

'Support' for GZDoom ended on the 14th April 2010 I think.


FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/
Ostatnio edytowany przez: Scott (Australia, USA); 7 listopada 2013 o 4:10
Spunky McGoo™ 7 listopada 2013 o 5:21 
If you had even glanced at my previous post, you would have seen that i had used a different Source Port and it worked perfectly.

If you want to advertise yours don't do it under the guise of helping solve issues, please.

No further messages in this topic please, have a nice day.
Ostatnio edytowany przez: Spunky McGoo™; 7 listopada 2013 o 5:24
I'm not creating a Source Port.
Spunky McGoo™ 7 listopada 2013 o 23:54 
FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/


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The Ultimate DOOM > Dyskusje ogólne > Szczegóły tematu
Data napisania: 5 listopada 2013 o 14:22
Posty: 8