Spunky McGoo™ 5 nov 2013 à 14h22
[SOLVED] Lag in Brutal Doom v19
(This issue was resolved by using Zandronum instead of GZDoom as the Source Port, no further discussion is required.)

[ORIGINAL MESSAGE]

No matter what graphical settings i choose it won't stop lagging, i have the most recent version of GZDoom...

I have a Nvidia GTX 670 graphics card and Intel i7 CPU.
Dernière modification de Spunky McGoo™; 7 nov 2013 à 5h24
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Arcade Goon 5 nov 2013 à 22h42 
No, it shouldn't happen. Have you run previous versions of BD without issue?
Spunky McGoo™ 5 nov 2013 à 22h43 
v18 worked perfectly, and i tried Zandronum and it runs well without issue, however i would prefer to use GZDoom
Dernière modification de Spunky McGoo™; 5 nov 2013 à 22h43
Arcade Goon 5 nov 2013 à 23h03 
Have you tried re-installing GZDoom?
Spunky McGoo™ 5 nov 2013 à 23h29 
Yes
Tabris DarkPeace 7 nov 2013 à 4h08 
Can you try Brutal Doom using a different Source Port, such as the DoomsDay Engine (which still gets regular updates and fixes).

'Support' for GZDoom ended on the 14th April 2010 I think.


FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/
Dernière modification de Tabris DarkPeace; 7 nov 2013 à 4h10
Spunky McGoo™ 7 nov 2013 à 5h21 
If you had even glanced at my previous post, you would have seen that i had used a different Source Port and it worked perfectly.

If you want to advertise yours don't do it under the guise of helping solve issues, please.

No further messages in this topic please, have a nice day.
Dernière modification de Spunky McGoo™; 7 nov 2013 à 5h24
Tabris DarkPeace 7 nov 2013 à 13h02 
I'm not creating a Source Port.
Spunky McGoo™ 7 nov 2013 à 23h54 
FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/


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