The Ultimate DOOM

The Ultimate DOOM

Spunky McGoo™ 5. nov 2013 kl. 14:22
[SOLVED] Lag in Brutal Doom v19
(This issue was resolved by using Zandronum instead of GZDoom as the Source Port, no further discussion is required.)

[ORIGINAL MESSAGE]

No matter what graphical settings i choose it won't stop lagging, i have the most recent version of GZDoom...

I have a Nvidia GTX 670 graphics card and Intel i7 CPU.
Sidst redigeret af Spunky McGoo™; 7. nov 2013 kl. 5:24
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Arcade Goon 5. nov 2013 kl. 22:42 
No, it shouldn't happen. Have you run previous versions of BD without issue?
Spunky McGoo™ 5. nov 2013 kl. 22:43 
v18 worked perfectly, and i tried Zandronum and it runs well without issue, however i would prefer to use GZDoom
Sidst redigeret af Spunky McGoo™; 5. nov 2013 kl. 22:43
Arcade Goon 5. nov 2013 kl. 23:03 
Have you tried re-installing GZDoom?
Spunky McGoo™ 5. nov 2013 kl. 23:29 
Yes
Can you try Brutal Doom using a different Source Port, such as the DoomsDay Engine (which still gets regular updates and fixes).

'Support' for GZDoom ended on the 14th April 2010 I think.


FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/
Sidst redigeret af Scott (Australia, USA); 7. nov 2013 kl. 4:10
Spunky McGoo™ 7. nov 2013 kl. 5:21 
If you had even glanced at my previous post, you would have seen that i had used a different Source Port and it worked perfectly.

If you want to advertise yours don't do it under the guise of helping solve issues, please.

No further messages in this topic please, have a nice day.
Sidst redigeret af Spunky McGoo™; 7. nov 2013 kl. 5:24
I'm not creating a Source Port.
Spunky McGoo™ 7. nov 2013 kl. 23:54 
Oprindeligt skrevet af Tabris: (www.sourceforge.net):
FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/


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