The Ultimate DOOM

The Ultimate DOOM

The Ultimate DOOM > Discussões gerais > Detalhes do tópico
[SOLVED] Lag in Brutal Doom v19
(This issue was resolved by using Zandronum instead of GZDoom as the Source Port, no further discussion is required.)

[ORIGINAL MESSAGE]

No matter what graphical settings i choose it won't stop lagging, i have the most recent version of GZDoom...

I have a Nvidia GTX 670 graphics card and Intel i7 CPU.
Última edição por Can't Barrage The Farrage; 7/nov/2013 às 5:24
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Arcade Goon 5/nov/2013 às 22:42 
No, it shouldn't happen. Have you run previous versions of BD without issue?
v18 worked perfectly, and i tried Zandronum and it runs well without issue, however i would prefer to use GZDoom
Última edição por Can't Barrage The Farrage; 5/nov/2013 às 22:43
Arcade Goon 5/nov/2013 às 23:03 
Have you tried re-installing GZDoom?
Can you try Brutal Doom using a different Source Port, such as the DoomsDay Engine (which still gets regular updates and fixes).

'Support' for GZDoom ended on the 14th April 2010 I think.


FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/
Última edição por Scott F. Kaplan; 7/nov/2013 às 4:10
If you had even glanced at my previous post, you would have seen that i had used a different Source Port and it worked perfectly.

If you want to advertise yours don't do it under the guise of helping solve issues, please.

No further messages in this topic please, have a nice day.
Última edição por Can't Barrage The Farrage; 7/nov/2013 às 5:24
Scott F. Kaplan 7/nov/2013 às 13:02 
I'm not creating a Source Port.
Escrito originalmente por Tabris: (www.sourceforge.net):
FYI: I'm the programmer for a new project called Open TeamPlay, which will ultimately make all this a lot easier for everyone. It hosted at: http://sourceforge.net/projects/teamplay/


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The Ultimate DOOM > Discussões gerais > Detalhes do tópico
Publicado em: 5/nov/2013 às 14:22
Mensagens: 8