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I and other players have made guides about this issue for those that want to play classic Doom on their PCs but there's no way to fix the screen tearing within official builds of DOSBox, you'll need an official SVN version of it to apply V-sync. I don't sure how sno0ks is having screen tearing issues with Chocolate Doom, I've just ran a quick test with it and I have not noticed any screen tearing, and I did not force V-sync on my GPU or anything for Chocolate Doom.
Trying to navigate through all that is trial and error and eventually I just stopped and never did buy the game. Is this the same thing or are we talking about two totally different things?
I think I managed to fix the screen tearing by setting v-sync+triple buffering through the vgu control panel, but I had to do it to all of the exe files in the base directory to get it to work. I had to add the dosbox.exe, chocolate-doom.exe, and DOOM.exe to the nvidia control panel and set each one of them to v-sync and triple buffering on. I tested it on this and DOOM II, and tearing seems to have disappeared in both. It seems like there's still a little bit of it, but basically imperceptible. So glad I can finally play these games.