Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Co op campaign (all levels)
Domination
Deathmatch
Team Deathmatch
mOBA (DOTA style combat)
We have our own backend matchmaking so you can play with users on all platforms!
Rex Hatch
Community Manager
Cadenza Interactive
You can create custom loadouts in multiplayer. There are 3 pre-defined loadouts which follow basic archetypes (agility, intellect, strength.)
Let me know if you have any other questions,
Rex Hatch
Community Manager
Cadenza Interactive
Moba? While I own the game I haven't gotten to multiplayer yet. Is there any official videos featuring the gameplay like a promo vid or trailer? That way I can see how this moba works.
Do you guys also have a youtube channel by chance?
and http://www.youtube.com/user/CadenzaInteractive
yw
There are also 6 ultimates in the game that are unlocked when you drop enough memory into a tree. So far you can only use one ultimate ability in a build.
http://steamcommunity.com/app/227800/screenshots/
Ben Hosac
Artist
Cadenza Interactive
I was wondering how dedicated servers were setup, if they could run either under a Linux screen or Windows service(no gui so it would need to be able to start itself from the command line).
I'm glad you included a dedicated server setup.
Some great options would be(if they're not already in, I'm buying it right now)the ability to use command line arugments to set the port, players, ip, and any other setting you'd feel is useful. It can make server management easier in some cases when making universal changes to servers through scripting.