Retrovirus > General Discussions > トピックの詳細
Uncle Adolf 2013年3月28日 13時23分
SLI Support Planned?
Is there any plan to add proper SLI support? I'm only getting 35-50 FPS on a single GTX 680 at 2560x1440. I think borderless window isn't helping either, but I know that's planning to be patched in eventually.
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Grendel 2013年3月28日 21時09分 
Running the same resolution on a 660. Setting the scaling to 50% and turning VSYNC off helped.
Uncle Adolf 2013年3月28日 21時28分 
Yeah, I settled on the same, 50% shaders still looks pretty good and is definitely playble. But proper SLI support would certainly be welcome.
BLTRunner 2013年4月2日 11時15分 
Saw a post about this eariler. I'll bring it up at the next meeting.
Migz - DH 2013年5月4日 22時21分 
Yes, SLI support would be nice.
OlivierJT 2013年7月25日 6時13分 
SLI support please !
14 fps on a GTX 690 is no fun.
(what ever settings or resolution I choose !!!)
Migz - DH 2013年7月25日 6時36分 
Although I still believe SLI support "would be nice", I don't feel it's necessary.

With my GTX 570 card (driver 314.22), this game runs at max settings at 1920x1080 at over 60 FPS.
最近の変更はMigz - DHが行いました; 2013年7月25日 6時38分
ColdEquation  [開発者] 2013年10月3日 14時37分 
The latest patch added an option to allow Frame Buffering, which is required for multi-gpu systems to render optimally. Previously, the game did not allow any buffering to reduce latency between input and rendered frames. Our pool of testing machines is small, and we weren't able to confirm that this setting will help on SLI/Crossfire configurations, so if you have such a system, please let us know if your framerate, and specifically GPU load, is improved by allowing frame buffering.
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