Last chance before quitting the game...
Okay, I realize that I'll get "mocked" for saying this, but I've just hit a point in Retrovirus where I cannot get past... I've replayed from a save immediately prior to that, about two dozen times now, and can find no way to get past this point.
For those who haven't the game, or who haven't made it up to the "industry" level... you may want to stop reading now.
In this system, you get into the "trains" system, and are working through to a point where you have to change from a track going one direction to a track going the other direction. I saved immediately prior to that point... after clearing out a room just before that with an "overhead" area and one of the "crates" you need to recover.
The problem is... because of the racing trains, you have to just rush into the area ahead. You can't lure the enemies out, and take them on individually, you can't take cover... and there are too many enemies (and infections) to take out in the time available. And you can't retreat, because of the trains.
I'm sure that someone thought that this was a "really cool level" and to this point, it has been, but when there's a "special trick" that the designers had in mind, which require you to have a specific set of "skills" and a specific "track" you have to follow... plus you have to play it EXACTLY as they would (I'm not fifteen anymore, and as much as I hate to admit it, my reflexes aren't QUITE as good as they once were!)...
... well, the game becomes IMPOSSIBLE. And that's not fun.
So... someone, ANYONE, who has figured out how to beat this (some special strategy which allows you to not get ripped to shreds while out in the open in a confined space you can't exit, surrounded by enemies which have clear shots at you from every direction), and a train which kills you if any of them so much as BUMP you or if you try to manuever at all... please share your strategy.
Otherwise, this game is "done" from my standpoint now, and I'll be uninstalling it.
Games with "unbeatable unless you are EXACTLY the guy who wrote it" levels... they're what I refer to as BADLY DESIGNED GAMES.
But maybe, this is just the one spot where this design defect occurs, so I'm willing to give it another shot... IF I can get past this one INCREDIBLY OBNOXIOUS "arena" which I've already been wiped out in, in a matter of seconds, about two dozen times in.