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I was quite drawn to 10,000,000 because of the promise it showed in mixing RPG and puzzle elements. While the game delivered less depth than the concept seemed to allow for, I still got a very fast-paced, addictive, and satisfying puzzler. It was cumbersome using a mouse to play a game that was clearly designed with touch screens in mind, but the gameplay was enjoyable enough at its core to ease that pain most of the time. The music was catchy, and the variety of things to level up provided enough incentive to make it through most of the game. What I most appreciated was the fact that you're unlikely to brute force your way to the 10,000,000 point goal by simply grinding enough to level everything. Success is ultimately the result of strategy, speed, and good fortune, which was refreshing after the way so many other smartphone ports that have made it to this platform just hand victory to the player after a significant enough investment of time and virtual currency. It's unlikely that you'll want to revisit this one after beating it, but the asking price is very reasonable for a game of 10,000,000's overall quality.