Videogamevegas Dec 19, 2013 @ 6:53pm
Yet another great Steam sale, still no controller/gamepad support
Still no controller support? Really? Just sayin'.

http://www.dragons-lair-project.com/tech/virtual/images/dl/cp.jpg
Showing 1-10 of 10 comments
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BridgetFisher Dec 21, 2013 @ 7:57am 
Often in gaming most devs dont know how to make controllers work with the games they make which is normal, what you showed is not a gamepad in the picture. Thats why most pc ports even from big names to quote another dragon name like Dragon Age origins on PC, EA couldnt make a gamepad workt.
Videogamevegas Dec 21, 2013 @ 4:36pm 
Originally posted by BridgetFisher:
Often in gaming most devs dont know how to make controllers work with the games they make which is normal, what you showed is not a gamepad in the picture. Thats why most pc ports even from big names to quote another dragon name like Dragon Age origins on PC, EA couldnt make a gamepad workt.

Yes the link to the picture I posted is not of a gamepad, but of the original controller mechanism for the game, hence the word "controller" before the /gamepad in the title of my post.

I agree that some, although I wouldn't claim most, game dev's don't know how to program controller/gamepad support for their games. But, and this is just my opinion, to lazily port over a game to the PC without support for its original control scheme, or facsimile there of, is insulting to me. Gamepads are a well known acceptable way to simulate an arcade controller scheme, and have been since arcade games started showing up on consoles. I know, having been a PC gamer since my "386 computer" days, that it's always been an expectation that PC gamers have to accept keyboard and mouse controls by default. However, that mentality is going away thank goodness. I believe as gamers we deserve to experience as close as possible the original control scheme for games that were created that way. I don't think this should only be a right for console gamers.

Now here's the kicker, Digital Leisure does know how to program controller support. I have their DVD versions of not only Dragon's Lair, but Space Ace and Dragon's Lair II. I've played these games on the PS2 with its controller with no problem. In fact, the boxes have stickers saying PS2 and Xbox compatible. So is controller support on the PC such a different beast? It could be, but I don't think so. Let me explain. Small indie dev's have been adding controller support to their games on PC for years, as have free controller emulator companies. And yes, I do know I could rig an xpadder software, or another keyboard to gamepad mapper, to get a gamepad to work. That's not the point. The real issue is, and again this is just my opinion, if a company owns the rights to a game they decide to port it to the PC, they should really take the time to program support for the original control mechanism, or close representation there of (gamepad support), before releasing the game. Digital Leisure isn't the only company guilty of releasing a port this way, but when it happens, I feel as some other gamers do, that the company just wants to get the game out in any form as a quick cash grab.

Now to be fair, Digital Leisure has said in another feed, that they can add controller support. However, this was back on May 16th 2013.

Originally posted by digitalleisure:
Sure, we can definitely add that in a future update.

But since posting that comment, Digital Leisure has since released ports of Space Ace and Dragon's Lair 2 also without controller/gamepad support. This throws more salt into the wound knowing that gamers let Digital Leisure know ahead of time that they wanted to play the game with a close to controller scheme, and then they released more "laserdisc" ports without gamepad support. Again, this is just my thoughts on the subject, and is the reason why I posted a separate feed to punctuate the need for controller/gamepad support.

A quick aside to Dragon's Age Origins. When Bioware/EA originally programmed Dragon's Age Origins, they consciously created two separate control schemes depending on the platform chosen to play the game on; one scheme for PC, and one scheme for the consoles. The individual control schemes were never meant to be interchangeable. I'll again preface, this was a conscious decision made in development before the game was released, to program it differently for each platform, so it would perform properly on said platform. The PC version was never meant to be played with a controller as where the console version was. Dragon's Lair on the other hand, was originally programed with only one control scheme, a controller and a button (or if you want to use the original naming convention, Joystick and a button). And though I think its great that Digital Leisure has decided to program the game to allow for mouse and keyboard, we no longer live in the days of scare gamepad use on a PC and have the wide ability to acquire one. Heck, the game is on Steam which touts Big Picture Mode and controller support. Break down those "controller" walls and add gamepad support Digital Leisure!

Lastly, but sincerely not least, I wanted to make sure to thank you BridgetFisher for responding to my post. It allowed me to clarify the picture link I added to it.
Skirmisher Dec 25, 2013 @ 6:54pm 
+1 to what Videogamevegas posted. I won't be voting on this for community choice nor purchasing.
JackLaVaporiera Dec 25, 2013 @ 7:01pm 
Originally posted by Skirmisher:
+1 to what Videogamevegas posted. I won't be voting on this for community choice nor purchasing.

Agree, except...other choices are.. ...meh...at best..
BrandeX Dec 25, 2013 @ 7:14pm 
Welcome to PC, where if you don't like something, you can fix it yourself.
http://pinnaclegameprofiler.com/pc-controller-support/alpha-gamepad-joystick/xbox-360-ps3-psx-etc/dragons-lair

Or stick to your console version if you prefer, there are many choices.
Videogamevegas Dec 25, 2013 @ 11:30pm 
Originally posted by BrandeX Ultra:
Welcome to PC, where if you don't like something, you can fix it yourself.
http://pinnaclegameprofiler.com/pc-controller-support/alpha-gamepad-joystick/xbox-360-ps3-psx-etc/dragons-lair

Or stick to your console version if you prefer, there are many choices.

I'm no stranger to the PC, and as I stated above, I'm more than aware that there are any number of gamepad mappers available to emulate different control devices; I mentioned xpadder in my previous post. BrandeX Ultra, you provided a link to Pinnacle Game Profiler (PGP), which is another controller emulation solution, but you do have to pay for it after the 20 day free trial is up. I originally read about PGP on Cnet and have heard great things about the program.

And Although I do agree the PC platform has its advantages to manipulate games so they can be made to control in different ways, my point again is, and I can't stress enough that it's just my opinion, I absolutely don't believe that any gamer should have to "fix" something the company should've programmed into the game in the first place (the game's original control mechanism scheme). [And quickly, just to be clear, I'm only speaking to gamepad functionality and not other types of game fixes.]

I also don't think PC gamers should ever have to pay a third party to add functionality to a game, that in my opinion, should've had it in the first place. [A quick mention to free gamepad mapper solutions. Gamers should also not have the added stress of picking up possible malware or spyware when they choose a free gamepad mapping solution, because a company (Digital Leisure in the case of Dragon's Lair) didn't think it necessary to take the time to add the game's original control scheme. Viruses... another "Welcome to PC."]

BrandeX Ultra, you are absolutely right, we all have choices, and posting a solution link to one of those choices is much appreciated. I guarantee you it will help someone resolve their controller issue.

I hope I didn't come off as not knowing the many choices available to me as a gamer, I assure you I do. To rectify this, I'll simply state my choice. I actually would prefer Steam's version of Dragon's Lair running at 720p, since I play on an HD set (The console versions I own play at 480p), but I will wait until Digital Leisure adds native gamepad support to the game before purchasing.

Gamepads are pretty much synonymous with PC's now, and companies will lose sales when they port natively gamepad controlled games to the PC without that functionality. Steam is very smart in pushing a gamepad support message to their community and thank goodness other companies have gotten behind this.

As for Digital Leisure, gamepad support may not be a big issue for them, as seen by their actions since releasing Space Ace and Dragon's Lair II also without gamepad support. That's fine for them. But as for me, and I don't just use the phrase lightly (which has become kind of cliche') I vote with my dollars. And as my actions show, even after all the Steam sales where Dragon's Lair sells for a lower price, I still haven't bought it due to lack of gamepad support. Choice made.
BrandeX Dec 26, 2013 @ 1:03am 
I concur, especially if the same game has gamepad support on another platform, the PC release should as well.
Kayato Jan 15 @ 4:42pm 
Buy Xpadder.
BrandeX Jan 15 @ 6:14pm 
Or don't. v5.3 is freeware
Kayato Jan 15 @ 11:14pm 
Originally posted by BrandeX Ultra:
Or don't. v5.3 is freeware
Good to know!
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