GBBEME Feb 14 @ 8:38am
What if speeding infractions and accidents were tied to your skills list?
More consequences would make it more interesting. Lose some skills on your list and lose the corresponding income. Get a certain amount of xp to re-up your skills/income. Fender benders, no big deal but reckless speeding and extensive damage from accidents will have a greater impact.
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Sirrus Feb 14 @ 10:18am 
Drive safely - lose nothing.

Of course there is unpredictable AI...
rlambot Feb 16 @ 2:42am 
I always thought the penalties for breaking the law were too lenient given the poor economic model of the game. A virtual trucking licence to which points get added whenever you get fined would have been relatively easy to implement I'd have thought. Accrue too many points and you get banned - Game Over.

Could easily be disabled through the options, like the sped limiter, for those who prefer to treat the game like Forza Motorsport rather than a truck simulator.
simonfinn19 Feb 16 @ 4:40am 
it would make the game more interesting, and its supposed to be a simulation of the real thing so speeding and reckless driving should get you points on yr licence and enough points should get you band..
NM_Coot Feb 16 @ 9:04am 
If not banned, at least a time and money penalty. Any sort of incident involving an accident or roadside damage ought to also incur a time penalty while the paperwork is sorted out and payment to restore the damage is assessed. The AI drivers are rather stupid at times, but then, so are many real drivers...
HeavyLift Feb 18 @ 10:10am 
Originally posted by Ashurnasirpal:
More consequences would make it more interesting. Lose some skills on your list and lose the corresponding income. Get a certain amount of xp to re-up your skills/income. Fender benders, no big deal but reckless speeding and extensive damage from accidents will have a greater impact.

Nope. The roads are far too unrealistic (oddball junctions, billions of miles of guardrails and fencing in improbable locations, missing lanes, poor signage, etc.) and the AI is far too wacky (we'll see what improves there).

I don't like to play like Need for Speed, but I've given up on worrying about collisions, speeding, and even many red lights, because the intrinsic game is too flawed in those areas. I'm running routes a lot faster and wasting a lot less of my free time by simply driving efficiently and aggressively, enjoying the scenery and the parking challenges rather than worrying about real world regulations in a fantasy world.

A much more "truck related" aspect to add would be the proper inclusion of truck maintenance and cargo rules and regulations. Weight checks, vehicle inspections, when you may or may not be pushing the envelope a bit would be much more challenging. Finding your loading dock occupied by another truck, freight not ready for pickup or needing loading by forklift, getting assigned a random truck with lesser specifications and realistic random weather would add a lot more than adding and taking away imaginary money and xp points.


Last edited by HeavyLift; Feb 18 @ 10:15am
Sirrus Feb 18 @ 12:10pm 
Guys, it's game, it should be entertainment. If I want to deal with bundes autobahn gestapo and their brethren from other countries, waste hours in several kilometers long "jams" at Customs, look for latrine just because previous cantina's food was horrid, look for a empty space on suitable trucking stop, or wake up in the middle of the night just because BAG or their brethren don't like your licence plate or something, or simply ask you to move for some reason (maybe to free space for their friend, I don't know), or because some poor ♥♥♥♥♥♥♥ lost his power and need someone to jumpstart and those glorious guys in uniform wake you up just because you closest one, or curse on some cretin who overtook you only to slow down right in front of you just because of "scenic view" (if people can't understand that truck's stopping distance is kinda longer, and 40 tonnes has quite of inertia, well...) , or attempts to find a place to stop for a required rest period, because dock you're currently in does not allow you to stay for those measly 45 minutes, or worry about your cargo, or trailers' safety, just because you go through "less than safe" areas of the world, and some people may damage your trailer even if you opened doors and it's pretty clear there is nothing inside, or, or, or.
There is real life for that. In ETS2 I want fun and games, and relaxation. And until 1.4 that made AI drivers more "realistic" (i.e. stupid) this game was awesome in this aspect.
NM_Coot Feb 19 @ 2:28pm 
Both of the above comments are valid. Nonetheless, these sort of options could be easily included since the basics are already there. Like the speed limiter that I've toggled off, if you don't like or want these, turn them off.
Hotpot Feb 20 @ 3:39am 
Insurance premiums would be good. They could hammer you with escalating premiums if you speed or crash.
Just like the ♥♥♥♥♥♥♥s do in real life.
Loving this game by the way.
simonfinn19 Feb 20 @ 6:49am 
i know its only a game and i love playing it, but a bit more realistic would make it more interesting, the real industry isnt this easy..
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Date Posted: Feb 14 @ 8:38am
Posts: 9