tinyBuild  [developer] Nov 27, 2013 @ 8:10am
Level editor is live in beta! Yay :D
Everyone should see an update to No Time To Explain, and golden orbs in level selects :) The orbs are above the house.

Here's a quick tutorial[tinybuild.com] on how to use the editor.

It's still in beta, and visible only within the game to users who have the game. It will soon be set to public for everyone to rate & subscribe to levels within the Workshop.

We'll be working on it for 2 more weeks, improving and adding features. What should be added/tweaked?
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Towerlight Nov 28, 2013 @ 11:08am 
Some things like the cake does not work when destroying the blue blocks other than when you choose the cake level theme. Fire does not work to destroy wood unless you have the cave theme, and flipping spikes do not work, etc. Some things only work when a certain theme is choosed, and it would be great to have flipping spikes, cakes, bouncers, and all that in one level. Also the flipping spike icons are opposite. Hope that helps. :)
tinyBuild  [developer] Nov 29, 2013 @ 12:46am 
Awesome! Working on those now
otterwolfy[nom] Dec 3, 2013 @ 7:03am 
Sadly, I still don't have acess to the game at all. I still recieve a " *** Caught unhandled unknown exception; terminating " error upon loading.
When starting the base game from the source folder, I get part of the first level, but the first battle with the crab does not function and I'm unable to cause any damage to it. Like the coding isn't there for it (even though the hit-box is), or something along those lines. The battle will go on forever in an endless loop of the crab's first attack pattern (not sure if there are any other patterns he uses though, since I haven't seen any further).
I hope this issue can be resolved.
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