3xiT0n Mar 29, 2013 @ 10:06pm
PLP - multi-monitor gaming
We really need a solution to the "Portrait--Landscape--Portait" multi-monitor gaming setup. Does this seem like something DisplayFusion may be able to handle in the future or is it possible that the development team can work on such a program to aid in our need for this. I would pay $$$.00 as I am sure others would.
Last edited by 3xiT0n; Mar 29, 2013 @ 10:08pm
Showing 1-15 of 17 comments
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RobotGizmo  [developer] Mar 29, 2013 @ 10:12pm 
What is the main problem with a PLP setup for gaming? It sounds like the resolution would cause some problems, as far as all the monitor resolutions not being the same. Unfortunately this is probably something that would need to be built-in to the game. It doesn't mean we won't look at it in the future, but just off the top of my head it sounds like a tricky problem to solve. :)
Skullriot Mar 29, 2013 @ 10:16pm 
When you play a game, i'm assuming you are talking about how the game can pick the monitor it plays on instead of forcing it to your landscape monitor. For that, you need to basically set some things in windows and the game itself. older games wont default to your main monitor, hell they wont even play if you have more than one monitor enabled.

I think everything you are having problems with is somethign you need to address to the game developers.

Also: having an external program handle the window can get you flagged in anti cheat programs. I used a borderless window app for a game and then logged onto a game proected by punkbuster, and punkbuster kicked me for the application, even though the app wasnt effecting the game I was playing. So generally things that do that arent good to use in multiplayer games.
3xiT0n Mar 29, 2013 @ 10:38pm 
Originally posted by RobotGizmo:
It sounds like the resolution would cause some problems, as far as all the monitor resolutions not being the same.

Unfortunately this is probably something that would need to be built-in to the game.

It doesn't mean we won't look at it in the future, but just off the top of my head it sounds like a tricky problem to solve. :)

Yes, and yes ... thanks for replying.

We need more devs in the GPU/Gaming/Programming Industry to make this a standard. Unfortunately the complexity along with return on investment is hindering progress.

Here is a look at exactly what a PLP setup can provide

PLP- gaming setup using SoftTH
http://www.youtube.com/watch?v=fBHbS7WDric
marcus134 Mar 30, 2013 @ 9:31pm 
And your problem is ?????

You linked a video with an eyefinity certified gpu playing eyefinity compatible games, everything have been available since 2009.

In fact, a lot of games prior to 2009 function correctly with eyfinity (or nvidia surround), as long as they support custom screen resolution.

Also some gpu support up to 6 display through display port.

If you don't want to splurge on a new gpu you can always grab a matrox triplehead2go

btw, softTH is limited to directx 9 games, sli/crossfire is unsupported
Last edited by marcus134; Mar 30, 2013 @ 9:48pm
3xiT0n Mar 30, 2013 @ 9:54pm 
Originally posted by marcus134:
And your problem is ?????
btw, softTH is limited to directx 9 games, sli/crossfire is unsupported

I want support by Nvidia or some other company for guarenteed play of ALL games with DX 10/11/...etc

Thats my problem!!!!!

24" - HPZR2440w @ 1200x1920 -- Left LCD -----> Portrait
30" - HPZR30w @ 2560x1600 -- Center LCD ----> Landscape
24" - HPZR2440w @ 1200x1920 -- Right LCD -----> Portrait

Nvidia GPU's w/ Nvidia 2D surround "spanned displays"

I would like to play ALL games in this resolution >>> 4660x1600 in PLP multi-monitor setup

The left/right LCD's in portrait can scale down to 1050x1680 and the center panel would stay at native 2560x1600 resolution.

Originally posted by marcus134:
If you don't want to splurge on a new gpu you can always grab a matrox triplehead2go

btw, i'm not one of these steam kids that has to wait for Christmas or pick up an extra paper route to buy what i want. Its not about not having the gear its about industry support to "play it my way" .
Last edited by 3xiT0n; Mar 30, 2013 @ 10:15pm
zealousyouth Jun 5, 2013 @ 10:04pm 
I want support by Nvidia or some other company for guarenteed play of ALL games with DX 10/11/...etc

Thats my problem!!!!!

24" - HPZR2440w @ 1200x1920 -- Left LCD -----> Portrait
30" - HPZR30w @ 2560x1600 -- Center LCD ----> Landscape
24" - HPZR2440w @ 1200x1920 -- Right LCD -----> Portrait

Nvidia GPU's w/ Nvidia 2D surround "spanned displays"

I would like to play ALL games in this resolution >>> 4660x1600 in PLP multi-monitor setup

The left/right LCD's in portrait can scale down to 1050x1680 and the center panel would stay at native 2560x1600 resolution.

Originally posted by marcus134:
If you don't want to splurge on a new gpu you can always grab a matrox triplehead2go

btw, i'm not one of these steam kids that has to wait for Christmas or pick up an extra paper route to buy what i want. Its not about not having the gear its about industry support to "play it my way" .


seems to me that a video card manufacturer will never really be able to guarantee that EVERY game will run according to your specific needs. It's up to any given product developer to decide whether they will support surround gaming, or portrait-landscape-portrait gaming, or 3d gaming etc etc. The card manufacturers can program the cards with the capability to do those things, but the individual game engines (of which there could be infinite numbers) still have to utilize those features or even be able to support them. Complicate that with two leading industry chipset manufacturers developing their own (although similar) technologies and there is a lot going on to agree on the standardization for the industry.

Also, the industry hasn't even really fully realized or embraced surround gaming with 3 monitors in the same orientation (be that landscape or orientation), and although more games are supporting it all the time, and it is becoming more common I feel like the industry hasn't quite standardized or come to the point where every developer has the capability and / or desire to code in or fully support either nvidia's surround gaming or amd's eyefinity. I'm anxious like you to see where we can go next and what we can do with more monitors and alternate setups etc, but some patience still seems to be required. I currently run 4 monitors on my main system. I gamed using 3 monitors all in landscape mode for over a year and never thought do it any other way. Now I've tried gaming with 3 monitors in portrait surround mode though, and man, I like it way way better... so I'm now looking forward to adding two more monitors and trying to run 5 monitors portrait.

Your setup seems cool, but if i must say, it seems to me that money does seem to be setting you back some? Unless I'm completely wrong in understanding you, why don't you upgrade the two outside monitors to the same as your center landscape panel with the 2560x1600 resolution? Then wouldn't you be able to just run the games in surround or eyefinity either all in portrait (my preferred for gaming) or all in landscape? Then you would also not have a difference of 80 pixels missing from the view as well right? Maybe I'm not understanding you correctly, but that seems like what you are saying to me...


Anyways, though are just my thoughts, kinda just blabbing what that made me think of...
3xiT0n Jun 6, 2013 @ 9:26pm 
Originally posted by zealousyouth[quote:

Your setup seems cool, but if i must say, it seems to me that money does seem to be setting you back some? Unless I'm completely wrong in understanding you, why don't you upgrade the two outside monitors to the same as your center landscape panel with the 2560x1600 resolution? Then wouldn't you be able to just run the games in surround or eyefinity either all in portrait (my preferred for gaming) or all in landscape? Then you would also not have a difference of 80 pixels missing from the view as well right? Maybe I'm not understanding you correctly, but that seems like what you are saying to me...

Thanks for the reply.

You are right, my setup isn't the ideal for strictly gaming. It was chosen for productivity purposes and space constraints. Uses include: Visual Studio, Computer based training workflow (CBT), Maya, etc... also I enjoy using one side monitor for statistics like EVGA precision and other monitoring apps while playing many games with just single monitor so I am not interested in playing every game or daily usage with having always LLL / PPP setup. Size issues include a desk that is 65" wide and with three HP 30" they would be 82" wide. I have a large Caselabs case and an nice surround system which has already less than ideal circumstances requiring the speakers next to the desk being used near field with tow and wideth to listening positoin at max for ideal listening... plus a 52" tv next to that.

anyway it was nice to see someone understand and have valued input on the matter.

THX
Last edited by 3xiT0n; Jun 6, 2013 @ 9:34pm
ololo ლ(ಠ益ಠლ) Jul 12, 2013 @ 12:25pm 
I have a somewhat similat question. If I have two monitors - one Full HD and another old 5:4 and I need different games to use different monitors, can DF make it? For example, if I run dota2 it uses Full HD display, and if I run Heroes 3 it uses old 5:4 monitor. Thanks in advance.
Last edited by ololo ლ(ಠ益ಠლ); Jul 12, 2013 @ 12:26pm
Keith Lammers (Binary Fortress)  [developer] Jul 12, 2013 @ 12:46pm 
Unfortunately it's not possible to run two full screen games on different monitors. However, if the games have a windowed mode in the settings, you should be able to put one on each monitor.
ololo ლ(ಠ益ಠლ) Jul 12, 2013 @ 1:53pm 
I dont mean at the same time. Its just that the game usually starts at default monitor. So swtiching the default monitor every time is obviously ♥♥♥♥♥♥♥♥. I'm wondering if this program can bypass this somehow.
Keith Lammers (Binary Fortress)  [developer] Jul 13, 2013 @ 8:49am 
Ah ok, sorry for the confusion. Unfortunately, full screen DirectX always runs on the Primary monitor. You can setup Monitor Profiles in DisplayFusion so that it's easier to swap the Primary monitor though.
ololo ლ(ಠ益ಠლ) Jul 13, 2013 @ 11:44am 
Thanks! Is it possible to that so when i start a game DF automatically changes default monitor for needed on and whe i exit it changes back? If not, i rly thing such a function should be added.
MetalRush Jul 13, 2013 @ 12:38pm 
I hear you, HiGV0TZ.
Almost the same setup here (20"- 30" - 20"). SoftTH is far from ideal (like you stated).
This piece of software looks like UltraMon (which I use for my daily work). No gaming solution, as far as I can see.
Come on, software developers; be so kind to create a solution for us... :)
Keith Lammers (Binary Fortress)  [developer] Jul 14, 2013 @ 9:59am 
@ololo and MetalRush: We're actually hoping to implement something like that in a future version. I'll be sure to post an update here if/when we're able to :)
Last edited by Keith Lammers (Binary Fortress); Jul 14, 2013 @ 10:00am
ololo ლ(ಠ益ಠლ) Jul 16, 2013 @ 3:04am 
That's good, cause was thinking about buying it on this sale! :)
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