Upplagd: 24 mars
Overall, a decent game about Canada.
I've never been to the country up North and I'm on a budget. So I decided that instead of going there in-person I'd do the next best thing: play Sang-Froid - Tales of Werewolves.
Canadian technology is way below that of the rest of the world. They still use muskets and Native American blessings. Preachers regularly make deals with Satan there in order to have sex with young women.
Chances are you already knew this, but did you know that Canada is terrorized by werewolves?
Sang-Froid gives you a third-person view of Canadian life. Basically what you do there is prepare for the werewolf onslaught, and fight them when it's dark out. Shops and housing in Canada lack electricity and are still mostly wood; and each town has a blacksmith. I want to say the Canadians have a simple way of life, but this would be false. When your local preacher makes another faustian deal, and your sister appears posessed, and you have to fight werewolves all night, well, there's nothing simple about it. Canada is a hard life, like Afghanistan or Syria.
Overall this is the best virtual tour of that country, with the depiction from South Park: The Stick of Truth coming in second. It is a good game, but not a great one. Fighting werewolves feels quotidian quickly. And especially for we Americans the Canadian experience might just feel frustrating, given that in our country we can get WAAAAAAAAAAAAAAAAAY better guns than that 19th-century stuff. And I know I may sound unfair when I say this, but it's a HUGE disappointment to see that the Canadians are still using the same weapons with which they fought us during The War of 1812. Canada is an ally and if there were ever a major war, and we needed them in the fight, then we'd have to supply them with weapons. In the long run it would cost far less money (and save so many Canadian lives, both from foriegn enemies and werewolf ones) if they modernized their arms now.