This is the very first Steam product that made me write a review. And a very
negative one. The reason is that, apparently, if you don't write a review for Kinetic Void on Steam, your opinion about this game doesn't count. The developer Sean Pollman a.k.a. LumberingTroll (now that I think about the names connected to KV – LumberingTROLL, Kinetic VOID, BADland Studio – in the retrospect, I think those should have been blatant warning signs in themselves, maybe the stupider of us just didn't get the message :-D
) said that "KV has sold 120,000 copies and only 351 people gave it a thumbs down [which is the number of negative Steam reviews to the date of posting his statement]". Yes, unbelievable as it may seem, this is actually the mindset of the developer. But that's only the very start.
Kinetic Void is a "game" (I am very reluctant to call KV in its current state a game, but I'll get to that in time) that had spent three years in development. Unfortunately, the state in which the "game" happens to be now doesn't reflect it a least bit. From very basic, spartan, ugly and sometimes non-functional UI, to a very poor amount of content in the game (there's really just nothing to do beyond the ship builder). The optimization also is a joke, graphics are so last-century, yet you need a decent rig to run it fluently (X3: Albion Prelude, despite being older game, looks much better and runs far smoother, especially on my former GPU NVidia 9600 GT, on which X3:AP ran smooth as silk, whereas KV lagged like hell all the time; but to be fair, I have to admit that on Radeon HD 7850 I have no problem with either game, so it's especially older computers that will have a problem with running KV
The "game" is simply far from being finished. Everywhere you look, every aspect of the "game" that you examine, everything just feels unpolished or downright unfinished.
Also, the only part of the "game" which you can actually enjoy is the ship builder which is the most finished feature of the game (by the standards of KV, because it's still lacking in many ways). The rest is just flying in empty space (you can also enter the atmosphere of any planet, only to be presented with a close-up sight of bland atrocious-resolution textures), shooting at enemy ships and mining (consisting of concentrating your mining beam on an asteroid for dulling amount of time). And that's about it.
Already dissuaded from buying Kinetic Void? Just wait please, we still haven't even left the starting line...
Three years of development after which Kinetic Void left Early Access program and was labeled a "finished" product (despite still being in the same unfinished state as it'd been always before). That was in November 2014. Now it's almost April 2015 and no progress whatsoever has been made to make the "game" actually working or to expand its direly lacking features. Only a few patches with no actual improvements, save for some bugfixes, came out since that time. Just take a look at the patch announcement history.
"But wait, the developers just have a lot on their plate right now and maybe they get to it later and right the respective wrongs
," you may say. Now, bear in mind that Sean Pollman said himself on the forums that his team has dissolved, and that they're now down to only two people "working" on the "game" (you have to take this in with a very open mind, since that "work" is nowhere to be seen on the "game") and that they've also opened a brick & mortar board-game store, plus they've started working on "another small project" to cover their costs. Yes, two people are working on Kinetic Void, manning their store and then even working on another "small project", all at the same time.
Go figure how long will it take to shape Kinetic Void into anything resembling a "working state" (also bear in mind that to get in its current sorry and unfinished state, it took three years for KV, and that's with more people working on it full-time). I'd wager that it'll take forever and then some, but I'm open to bets.
Based on all the mentioned, it's no wonder that negative reviews started rolling in after the "game" was made "final" in November last year. I had bought Kinetic Void literally week earlier and expected it to stay in the Early Access for some time, since I knew that I was buying an unfinished product at the time (with a very naive hope that I would get an actual finished game someday – I thereby openly admit, that I was very stupid to buy it :-)
). When the "release" came week later, I was quite (negatively) surprised by that but I decided to wait a few months to see how the things would unveil.
We already know how it all actually went, so it's no wonder that I started getting pissed off, along with many other former fans of the "game". So, after a developer posted his excuses on the forum, I endeavoured to reply (very honestly, but hopefully not rudely – I'll let you be the judges[imgur.com]
). But boy, have I dared too much by that! Some other people came with their opinions after me, the developer came with his disrespectful retort (check out the review by Mandrake
, he's among the ones who had been discussing in this thread) and not a very long time after, the whole thread suddenly disappeared. I don't know if it was deleted by Pollman or Valve (some folks wrote that they reported the thread on the grounds of the developer's disrespectful reactions), but it was. So yeah, I hope you get the picture of how you're treated when you express your dissatisfaction with Kinetic Void or the manners of its developer.To sum it all up: if you want to support one individual by the name Sean Pollman who in three years isn't capable enough to develop even so much as a basic game that just works (despite his promises), doesn't respect his paying customers, takes their money to open his board-game store and then calls them (unpleasant) names for expressing their opinions, then by all means, go ahead and buy this "game".
If you actually value your hard-earned money, then I recommend to stay away from this inept developer and his atrocious product as far as you only can. Get yourself X3: Terran Conflict + Albion Prelude instead, which comes for the exact same price, yet it is a far, far, FAR better product in EVERY regard.