Kinetic Void

Kinetic Void

Statistiche:
Visualizzazione di 1-15 elementi su 202
0
16 mag 2014, ore 16:48
IN EVIDENZA: Suggestions Forum Rules
LumberingTroll
0
16 gen, ore 12:34
A few small quality of life adjustments.
Iozeph
4
18 ott 2015, ore 23:37
[SUGGESTION] Let players always start with heavy ships
Garm
0
9 ott 2015, ore 13:56
Tips for better gameplay
Doc
3
29 ago 2015, ore 4:23
Kinetic Void
TITS POWER
0
9 mag 2015, ore 21:05
When we restart a world why do we start in the shipyard?
rusoonawala
1
19 apr 2015, ore 23:06
Shipyard Suggestions
aether.tech
4
10 mar 2015, ore 18:38
A Hook to Grab Gamers!
Silent Racket
0
24 feb 2015, ore 8:15
Suggestions Round N + 2
aether.tech
2
18 feb 2015, ore 7:10
Ever played "star trek: bridge commander"?
CE_Dive
4
10 feb 2015, ore 11:26
Suggested Features - Exploration
Tiake
1
10 feb 2015, ore 9:34
[Suggestion] Ship Roles and bonuses set via 'Crew' subsystem
Garm
0
31 gen 2015, ore 13:19
More user friendly GUI
astromedia.only
0
28 gen 2015, ore 11:37
salvaging mission
Carch
6
23 gen 2015, ore 20:35
[Suggestion] Have ships with active Kinetic Fields repel each other
Garm
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